public void RecognizeNoNeighborsAlive()
        {
            GivenGameOfLifeWithInitialState(new[]
            {
                new [] { false, false, false },
                new [] { false, true, false },
                new [] { false, false, false },
            });

            var neighborsAlive = gameOfLife.CountNeighborsAliveOfCell(1, 1);

            Assert.That(neighborsAlive, Is.EqualTo(0));
        }