public void RecognizeNoNeighborsAlive() { GivenGameOfLifeWithInitialState(new[] { new [] { false, false, false }, new [] { false, true, false }, new [] { false, false, false }, }); var neighborsAlive = gameOfLife.CountNeighborsAliveOfCell(1, 1); Assert.That(neighborsAlive, Is.EqualTo(0)); }