示例#1
0
        public string Drop(CommonEnums.Interactables item)
        {
            string response = Player.Drop(item);

            if (response == null)
            {
                GameObjects.AddItemToScene(item, Player.Location);
                Locations.AddContents(Player.Location, item);
                response = item.ToString() + " has been dropped from your inventory";
            }
            return(response);
        }