public void Cleanup() { World.OnObjectPlacedInLotEventHandler -= new EventHandler(this.AddInteractionsToOverlappingObjects); for (int i = 0; i < this.mObjectsWithMyInteraction.Count; i++) { GameObject gameObject = GlobalFunctions.ConvertGuidToObject <GameObject>(this.mObjectsWithMyInteraction[i]); gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectPurchaseStub.Singleton); gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectBrowseStub.Singleton); } this.mObjectsWithMyInteraction.Clear(); }
public void RemoveInteractionsFromChildren() { for (int i = 0; i < this.mObjectsWithMyInteraction.Count; i++) { GameObject gameObject = GlobalFunctions.ConvertGuidToObject <GameObject>(this.mObjectsWithMyInteraction[i]); if (gameObject != null) { gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectPurchaseStub.Singleton); gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectBrowseStub.Singleton); } } this.mObjectsWithMyInteraction.Clear(); }
public static void AddInteractions(GameObject obj) { Grill grill = obj as Grill; Stove stove = obj as Stove; Fridge fridge = obj as Fridge; Microwave micro = obj as Microwave; FoodProcessor processor = obj as FoodProcessor; if (obj != null && obj.Interactions != null) { if (fridge != null) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedFridge_Have.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.RemoveInteractionByType(Fridge_Have.Singleton); // obj.Interactions.RemoveAt(0); obj.AddInteraction(OverridedFridge_Have.Singleton); obj.AddInteraction(OverridedFridge_Prepare.PrepareSingleton); } } else if (micro != null) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedMicrowave_Have.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.AddInteraction(OverridedMicrowave_Have.Singleton); } } else if (processor != null) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedFoodProcessor_Have.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.AddInteraction(OverridedFoodProcessor_Have.Singleton); } } else if (stove != null) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedStove_Have.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.AddInteraction(OverridedStove_Have.Singleton); } } else if (grill != null) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedGrill_Have.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.AddInteraction(OverridedGrill_Have.Singleton); } } } }
public static void InitInteractions(GameObject obj) { ServingContainer container = obj as ServingContainer; if (container != null) { // EA fail container.RemoveInteractionByType(ServingContainerGroup.CallToMeal.Singleton); } WeddingCake cake = obj as WeddingCake; if (cake != null) { cake.RemoveInteractionByType(WeddingCake.CutWeddingCake.Singleton); } Snack container2 = obj as Snack; if (container2 != null) { if (obj != null) { obj.RemoveInteractionByType(CraftersConsignment.ChildObjectBrowseStub.Singleton); obj.RemoveInteractionByType(CraftersConsignment.ChildObjectPurchaseStub.Singleton); obj.AddInteraction(CraftersConsignment.ChildObjectBrowseStub.Singleton); obj.AddInteraction(CraftersConsignment.ChildObjectPurchaseStub.Singleton); obj.RemoveInteractionByType(Sims3.Gameplay.Objects.CookingObjects.Eat.Singleton); obj.RemoveInteractionByType(Snack_CleanUp.Singleton); } ISpoilable spoil = container2 as ISpoilable; if (spoil != null) { spoil.UpdateSpoilageTime(true, -1f); } } }
public void AddInteractionsToChildren() { this.RemoveInteractionsFromChildren(); List <ObjectGuid> objectsICanBuyInDisplay = this.GetObjectIDsICanBuyInDisplay(null, false); for (int i = 0; i < objectsICanBuyInDisplay.Count; i++) { GameObject gameObject = GlobalFunctions.ConvertGuidToObject <GameObject>(objectsICanBuyInDisplay[i]); if (gameObject != null) { if (StoreHelperClass.AddPurchaseInteraction(null, gameObject, null, true)) { gameObject.RemoveAllInteractions(); this.mObjectsWithMyInteraction.Add(objectsICanBuyInDisplay[i]); gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectPurchaseStub.Singleton); gameObject.RemoveInteractionByType(StoreSetBase.ChildObjectBrowseStub.Singleton); gameObject.AddInteraction(new StoreSetBase.ChildObjectPurchaseStub.Definition(base.ObjectId)); gameObject.AddInteraction(new StoreSetBase.ChildObjectBrowseStub.Definition(base.ObjectId)); } } } }
public static void AddInteractions(GameObject obj) { //Grill grill = obj as Grill; //Stove stove = obj as Stove; //Fridge fridge = obj as Fridge; //Microwave micro = obj as Microwave; //FoodProcessor processor = obj as FoodProcessor; if (obj != null && obj.Interactions != null) { if (obj is Fridge) //(fridge != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedFridge_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) // { obj.RemoveInteractionByType(typeof(Fridge_Have.Definition)); obj.RemoveInteractionByType(typeof(Fridge_Prepare.PrepareDefinition)); // obj.Interactions.RemoveAt(0); obj.AddInteraction(OverridedFridge_Have.Singleton, true); obj.AddInteraction(OverridedFridge_Prepare.PrepareSingleton, true); //} } else if (obj is Microwave) //(micro != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedMicrowave_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType(typeof(Microwave_Have.Definition)); obj.AddInteraction(OverridedMicrowave_Have.Singleton, true); //} } else if (obj is FoodProcessor) //(processor != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedFoodProcessor_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType(typeof(FoodProcessor.FoodProcessor_Have.Definition)); obj.AddInteraction(OverridedFoodProcessor_Have.Singleton, true); //} } else if (obj is Stove) //(stove != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedStove_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType(typeof(Stove_Have.Definition)); obj.AddInteraction(OverridedStove_Have.Singleton, true); //} } else if (obj is Grill) //(grill != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedGrill_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType(typeof(Grill_Have.Definition)); obj.AddInteraction(OverridedGrill_Have.Singleton, true); //} } } }
public static void RemoveMoveInteractions(GameObject gameObject) { gameObject.RemoveInteractionByType(TurnLeft.Singleton); gameObject.RemoveInteractionByType(TurnAtAngle.Singleton); gameObject.RemoveInteractionByType(TurnRight.Singleton); gameObject.RemoveInteractionByType(TurnAround.Singleton); gameObject.RemoveInteractionByType(TiltFaceUp.Singleton); gameObject.RemoveInteractionByType(TiltBack.Singleton); gameObject.RemoveInteractionByType(TiltForward.Singleton); gameObject.RemoveInteractionByType(TiltFaceDown.Singleton); gameObject.RemoveInteractionByType(TiltUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveUp.Singleton); gameObject.RemoveInteractionByType(MoveUpUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveDown.Singleton); gameObject.RemoveInteractionByType(MoveDownUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveBack.Singleton); gameObject.RemoveInteractionByType(MoveBackUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveForward.Singleton); gameObject.RemoveInteractionByType(MoveForwardUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveRight.Singleton); gameObject.RemoveInteractionByType(MoveRightUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveLeft.Singleton); gameObject.RemoveInteractionByType(MoveLeftUserDefined.Singleton); }
public static void RemoveMoveInteractions(GameObject gameObject, bool resetLocation) { if (MovedObjects.ContainsKey(gameObject)) { if (resetLocation) { LocationVectors vectors; if (MovedObjects.TryGetValue(gameObject, out vectors)) { gameObject.SetForward(vectors.ForwardVector); gameObject.SetPosition(vectors.Position); } } MovedObjects.Remove(gameObject); } gameObject.RemoveInteractionByType(StopMovingMe.Singleton); gameObject.RemoveInteractionByType(TurnLeft.Singleton); gameObject.RemoveInteractionByType(TurnAtAngle.Singleton); gameObject.RemoveInteractionByType(TurnRight.Singleton); gameObject.RemoveInteractionByType(TurnAround.Singleton); gameObject.RemoveInteractionByType(TiltFaceUp.Singleton); gameObject.RemoveInteractionByType(TiltBack.Singleton); gameObject.RemoveInteractionByType(TiltForward.Singleton); gameObject.RemoveInteractionByType(TiltFaceDown.Singleton); gameObject.RemoveInteractionByType(TiltUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveUp.Singleton); gameObject.RemoveInteractionByType(MoveUpUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveDown.Singleton); gameObject.RemoveInteractionByType(MoveDownUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveBack.Singleton); gameObject.RemoveInteractionByType(MoveBackUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveForward.Singleton); gameObject.RemoveInteractionByType(MoveForwardUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveRight.Singleton); gameObject.RemoveInteractionByType(MoveRightUserDefined.Singleton); gameObject.RemoveInteractionByType(MoveLeft.Singleton); gameObject.RemoveInteractionByType(MoveLeftUserDefined.Singleton); }
public static void AddInteractions(GameObject obj) { if (obj != null && obj.Interactions != null) { //Show the interactions only when at home WorldType type = GameUtils.GetCurrentWorldType(); if (type != WorldType.Vacation) { // InteractionObjectPair i = new InteractionObjectPair(RegisterInteraction.ShopFromInventory.Singleton, obj); InteractionObjectPair i = new InteractionObjectPair(ShoppingRegister.Buy.Singleton, obj); if (obj.Interactions.Contains(i)) { //StyledNotification.Show(new StyledNotification.Format(obj.GetType().ToString(), StyledNotification.NotificationStyle.kGameMessageNegative)); //Replace the original buyfood interaction if (obj.GetType() == typeof(FoodStoreRegister)) { obj.RemoveInteractionByType(ShoppingRegister.Buy.Singleton); obj.RemoveInteractionByType(ShoppingRegister.Buy_Food.Singleton); obj.AddInteraction(OverridedFoodRegister.Buy.Singleton); obj.AddInteraction(OverridedFoodRegister.CallForMeal.Singleton); obj.AddInteraction(OverridedFoodRegisterServing.Buy.Singleton); obj.AddInteraction(OverridedFoodRegister.CallForCoffee.Singleton); obj.AddInteraction(OverridedFoodRegister.BuyConcessionDrink.Singleton); obj.AddInteraction(OverridedFoodRegister.BuyCupOffCoffee.Singleton); if (ShowBuyGroceries) { obj.AddInteraction(OverridedRegister.Buy.Singleton); } } else if (obj.GetType() == typeof(ConcessionsStand)) { //obj.RemoveInteractionByType(ConcessionsStand.Buy_FoodFromConcessionsStand.Singleton); //obj.AddInteraction(OverridedBuyFoodFromConcessionsStand.SingletonConcessionsStand); } else { //Replace the original buy interaction obj.RemoveInteractionByType(ShoppingRegister.Buy.Singleton); obj.AddInteraction(OverridedRegister.Buy.Singleton); } if (ShowBuyFromInventory) { obj.AddInteraction(RegisterInteraction.ShopFromInventory.Singleton); } } } else { //Call to meal should also be seen abroad. if (obj.GetType() == typeof(FoodStoreRegister)) { InteractionObjectPair i2 = new InteractionObjectPair(OverridedFoodRegister.CallForMeal.Singleton, obj); if (!obj.Interactions.Contains(i2)) { obj.AddInteraction(OverridedFoodRegister.CallForMeal.Singleton); } } } } }
public static void ReplaceInteraction <DEF>(GameObject obj, InteractionDefinition newDef, bool checkForDup) where DEF : InteractionDefinition { obj.RemoveInteractionByType(typeof(DEF)); obj.AddInteraction(newDef, checkForDup); }
public static void AddInteractions(GameObject obj) { //Grill grill = obj as Grill; //Stove stove = obj as Stove; //Fridge fridge = obj as Fridge; //Microwave micro = obj as Microwave; //FoodProcessor processor = obj as FoodProcessor; if (obj != null && obj.Interactions != null) { if (obj is Fridge) //(fridge != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedFridge_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) // { obj.RemoveInteractionByType(typeof(Fridge_Have.Definition)); obj.RemoveInteractionByType (typeof(Fridge_Prepare.PrepareDefinition)); // obj.Interactions.RemoveAt(0); obj.AddInteraction(OverridedFridge_Have.Singleton, true); obj.AddInteraction(OverridedFridge_Prepare.PrepareSingleton, true); //} } else if (obj is Microwave)//(micro != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedMicrowave_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType (typeof(Microwave_Have.Definition)); obj.AddInteraction(OverridedMicrowave_Have.Singleton, true); //} } else if (obj is FoodProcessor)//(processor != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedFoodProcessor_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType (typeof(FoodProcessor.FoodProcessor_Have.Definition)); obj.AddInteraction(OverridedFoodProcessor_Have.Singleton, true); //} } else if (obj is Stove)//(stove != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedStove_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType (typeof(Stove_Have.Definition)); obj.AddInteraction(OverridedStove_Have.Singleton, true); //} } else if (obj is Grill)//(grill != null) { //InteractionObjectPair i2 = new InteractionObjectPair(OverridedGrill_Have.Singleton, obj); //if (!obj.Interactions.Contains(i2)) //{ obj.RemoveInteractionByType (typeof(Grill_Have.Definition)); obj.AddInteraction(OverridedGrill_Have.Singleton, true); //} } } }