public void RestartGame(bool masterclientSwitched, bool restartManually) { if (gameTimesUp || logic.Restarting) { return; } GameModes.OnRestart(); checkpoint = null; logic.Restarting = true; logic.RoundTime = 0f; logic.MyRespawnTime = 0f; foreach (var info in killInfoList) { info.destroy(); } killInfoList.Clear(); racingResult = new ArrayList(); RCManager.ClearVariables(); ShowHUDInfoCenter(string.Empty); DestroyAllExistingCloths(); GameModes.SendRpc(); PhotonNetwork.DestroyAll(); BasePV.RPC("RPCLoadLevel", PhotonTargets.All); if (masterclientSwitched) { SendChatContentInfo(User.MasterClientSwitch); } else { if (!restartManually && User.MsgRestart.Length > 0) { SendChatContentInfo(User.MsgRestart); } } }