示例#1
0
 void Start()
 {
     winVideo       = GameObject.Find("Funni Win Screen").GetComponent <VideoPlayer>();
     videoPosition  = GameObject.Find("Funni Win Screen").GetComponent <Transform>();
     _gameManager   = GameObject.Find("GameManager").GetComponent <GameManagerBrowse>();
     spriteRenderer = gameObject.GetComponent <SpriteRenderer>();
     curHoldTime    = minStayOnChannel;
     ActuallyChangeChannel(currentChannel);
     winVideo.enabled = false;
     winChannel       = Random.Range(5, 8);
     Debug.Log("The random channel is: " + (winChannel + 1));
 }
示例#2
0
 void Start()
 {
     currentFrame = gameObject.GetComponent <SpriteRenderer>();
     _gameManager = GameObject.Find("GameManager").GetComponent <GameManagerBrowse>();
     currentTime  = startingTime;
 }