private void togglePlayers() { CurrentPlayer = getNextPlayer(); GameLogicManager.FirstPlayerTurn = !GameLogicManager.FirstPlayerTurn; if (CurrentPlayer.PlayerName == ComputerName) { labelPlayer2N.Font = new Font(this.Font, FontStyle.Bold); GameLogicManager.MakeMoveAsCPU(); DrawLabelsBoldAndRegularRespectively(labelPlayer1N, labelPlayer2N); } }