static public int get_send_ping_time(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_Ping self = (GameFrameworkMessage.Msg_Ping)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.send_ping_time);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_Ping o;
         o = new GameFrameworkMessage.Msg_Ping();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_send_ping_time(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_Ping self = (GameFrameworkMessage.Msg_Ping)checkSelf(l);
         System.Int64 v;
         checkType(l, 2, out v);
         self.send_ping_time = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }