static public int get_send_ping_time(IntPtr l) { try { GameFrameworkMessage.Msg_Ping self = (GameFrameworkMessage.Msg_Ping)checkSelf(l); pushValue(l, true); pushValue(l, self.send_ping_time); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_Ping o; o = new GameFrameworkMessage.Msg_Ping(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_send_ping_time(IntPtr l) { try { GameFrameworkMessage.Msg_Ping self = (GameFrameworkMessage.Msg_Ping)checkSelf(l); System.Int64 v; checkType(l, 2, out v); self.send_ping_time = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }