void ShowStats() { if (currentStats != null) { canvas.enabled = false; foreach (Transform t in container.transform) { Destroy(t.gameObject); } ShowStat("Player bytes out", currentStats.playerBytesOut); ShowStat("Bytes out", currentStats.bytesOut); ShowStat("Messages in/out", currentStats.messageCountInOut); ShowStat("Messages in", currentStats.messageCountIn); ShowStat("Messages out", currentStats.messageCountOut); ShowStat("Connections", currentStats.connectionCount); ShowStat("Entities in visual range", GameEntityManager.GameEntityCount()); canvas.enabled = true; } }
public CommandResult process(string command) { List <string> words; string messageType = null; if (command.StartsWith("/speed")) { command = command.Replace("/speed", ""); //int speed = Int32.Parse(command); //string characterId = GameEntityManager.GetPlayerEntity().GetCharacterId(); //GameEntityController controller = GameEntityManager.GetPlayerEntity().GetGameEntityController(); return(CommandResult.Ok); } else if (command.StartsWith("/zone")) { command = command.Replace("/zone", "").Trim(); DefaultClient.instance.ConnectToZone(command); return(CommandResult.Ok); } else if (command.StartsWith("/count")) { chatUI.LocalMessage(Color.yellow, GameEntityManager.GameEntityCount().ToString()); return(CommandResult.Ok); } else if (command.StartsWith("/stuck")) { SpawnPoint.Instance().SpawnHome(); return(CommandResult.Ok); } else if (command.StartsWith("/territories")) { return(CommandResult.Ok); } else if (command.StartsWith("/guild_create")) { command = command.Replace("/guild_create", "").Trim(); //string guildId = Messenger.SanitizeChannelName(command); return(CommandResult.Ok); } else if (command.StartsWith("/guild_destroy")) { command = command.Replace("/guild_destroy", "").Trim(); return(CommandResult.Ok); } else if (command.StartsWith("/guild_invite")) { command = command.Replace("/guild_invite", "").Trim(); return(CommandResult.Ok); } else if (command.StartsWith("/guild_leave")) { command = command.Replace("/guild_leave", "").Trim(); return(CommandResult.Ok); } else if (command.StartsWith("/guild_members")) { command = command.Replace("/guild_members", "").Trim(); return(CommandResult.Ok); } else if (command.StartsWith("/guild_list")) { command = command.Replace("/guild_list", "").Trim(); return(CommandResult.Ok); } else if (command.StartsWith("/guild")) { command = command.Replace("/guild", ""); messageType = "group"; //messenger.SendText(playerId, "guild name here", command, messageType); return(CommandResult.Ok); } else if (command.StartsWith("/tell")) { command = command.Replace("/tell", ""); messageType = "private"; } else if (command.StartsWith("/join")) { command = command.Replace("/join", ""); string channel = Messenger.SanitizeChannelName(command); if (IsGuildChannel(channel)) { Debug.Log("Attempt to join guild channel " + channel); return(CommandResult.Ok); } messenger.JoinChannel(channel); return(CommandResult.Ok); } else if (command.StartsWith("/leave")) { command = command.Replace("/leave", ""); messenger.leaveChannel(Messenger.SanitizeChannelName(command)); return(CommandResult.Ok); } else if (command.StartsWith("/channels")) { chatUI.RemoteChannelList(messenger.channelSubscriptions); return(CommandResult.Ok); } else if (command.StartsWith("/group_create")) { messenger.JoinChannel(groupName); return(CommandResult.Ok); } else if (command.StartsWith("/group")) { string msg = command.Replace("/group", ""); messenger.SendText(playerId, chatUI.CurrentGroup(), msg, "group"); return(CommandResult.Ok); } else if (command.StartsWith("/invite")) { command = command.Replace("/invite", ""); words = new List <string>(command.Split(" ".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)); string characterId = words[0]; InviteToChannel(characterId, groupName); return(CommandResult.Ok); } else if (command.StartsWith("/help")) { string[] commandlist = new string[] { "Valid commands:\n", "/tell [recipient] [message] - send private message", "/join [channel] - join channel", "/leave [channel] - leave channel", "/channels - show channels you are subscribed to", "/group_create - create group", "/group [message] - send group message", "/invite [player] - invite to private group", "/help - this message", "/guild_create [guild characterId] - Create a guild", "/guild_destroy - destroys your guild (must be owner)", "/guild_invite [player] - invite player to guild", "/guild_leave - leave your guild. If owner, destroys it", "/guild [message] - send message to guild", "/guild_list - show list of all guilds", "/guild_members - show members of your guild" }; chatUI.LocalMessage(Color.yellow, String.Join("\n", commandlist)); return(CommandResult.Ok); } else if (command.StartsWith("/")) { command = command.Replace("/", ""); messageType = "group"; } words = new List <string>(command.Split(" ".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)); string channelName = words[0]; command = command.Replace(channelName, ""); string message = command; string logMessage = string.Format("channel={0} message={1} messageType={2}", channelName, message, messageType); Debug.Log(logMessage); if (message.Length == 0) { chatUI.LocalMessage(Color.red, "Invalid command"); return(CommandResult.InvalidCommand); } if (messageType == "group" && !messenger.channelSubscriptions.Contains(channelName)) { chatUI.LocalMessage(Color.red, "You are not subscribed to " + channelName); return(CommandResult.NotSubscribed); } if (IsGuildChannel(channelName)) { Debug.Log("Attempt to send message to other guild " + channelName); return(CommandResult.NoPermission); } if (messageType == "private") { channelName = "character_id__" + channelName; } messenger.SendText(playerId, channelName, message, messageType); return(CommandResult.Ok); }