public void TestGetTopResults() { Playfield playfield = new Playfield(); GameEngine engine = new GameEngine(playfield); string expected = engine.GetTopResults(); string actual = new ScoreBoard().ShowScoreboard(); Assert.AreEqual(expected, actual); }
public void TestProcessInput_OnWriteTop() { Playfield playfield = new Playfield(); GameEngine engine = new GameEngine(playfield); AssignEvents(engine, engine.UserInput); engine.UserInput.ProcessInput("top"); string expected = engine.GetTopResults(); string actual = new ScoreBoard().ShowScoreboard(); Assert.AreEqual(expected, actual); }