protected override void LoadContent() { GameManager.SpriteBatch = new SpriteBatch(GraphicsDevice); #region MainMenu MainMenu mainMenu = new MainMenu(GameManager); mainMenu.Tags.Add("menu"); mainMenu.Tags.Add("collade-item"); mainMenu.Click += MainMunuOnClick; _gameEngine.Add(mainMenu); #endregion #region GraphPanel var graphWidth = GameManager.GraphicsDeviceManager.PreferredBackBufferWidth; var graphHeight = GameManager.GraphicsDeviceManager.PreferredBackBufferHeight; GraphPanel = new GraphPanel(GameManager) { Position = new Vector2(0, 42), Size = new Vector2(graphWidth, graphHeight - 70), Border = new Border { Color = Color.Gold, Width = 3 } }; _gameEngine.Add(GraphPanel); GraphBuilder = new GraphBuilder(GameManager, GraphPanel); #endregion #region MessageLabel MessageLabel = new Label(GameManager) { Color = Color.Black, Position = new Vector2(50, graphHeight - 20) }; _gameEngine.Add(MessageLabel); #endregion _gameEngine.Add(new Cursor(GameManager)); }