示例#1
0
        public void removeDeadEnemies()
        {
            List <Enemy> enemiesToRemove = new List <Enemy>();

            foreach (Enemy entity in GameEnemies)
            {
                if (entity.CurrentHealth <= 0)
                {
                    enemiesToRemove.Add(entity);
                }
            }
            foreach (Enemy enemy in enemiesToRemove)
            {
                GameEnemies.Remove(enemy);
            }

            WorldUser.coins += enemiesToRemove.Count;
        }
示例#2
0
 public void AddEnemy(Enemy entity)
 {
     GameEnemies.Add(entity);
 }