public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("btn_restart").Find("Text").GetComponent <Text>(), 9); GameDataMgr.inst().setLanguageTxt(transform.Find("btn_contine").Find("Text").GetComponent <Text>(), 10); GameDataMgr.inst().setLanguageTxt(transform.Find("btn_home").Find("Text").GetComponent <Text>(), 8); // GameDataMgr.inst().setLanguageTxt(transform.Find("btn_language").Find("Text").GetComponent<Text>(),16); }
public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("addItemBtn").Find("adsImg").Find("txt").GetComponent <Text>(), 5); GameDataMgr.inst().setLanguageTxt(transform.Find("bigItemBtn").Find("adsImg").Find("txt").GetComponent <Text>(), 5); GameDataMgr.inst().setLanguageTxt(transform.Find("lightItemBtn").Find("adsImg").Find("txt").GetComponent <Text>(), 5); GameDataMgr.inst().setLanguageTxt(transform.Find("dogItemBtn").Find("adsImg").Find("txt").GetComponent <Text>(), 5); GameDataMgr.inst().setLanguageTxt(transform.parent.transform.Find("btn_addSpeed").Find("Image").Find("Text").GetComponent <Text>(), 6); }
public void showAtion(int languageID) { gameObject.SetActive(true); GameDataMgr.inst().setLanguageTxt(txt, languageID); gameObject.SetActive(true); transform.localPosition = oriPos; startAtion(); }
void OnEnable() { GameMgr.inst().myEvent += updateTxt; if (preLanguageId != GameDataMgr.inst().languageID) { updateTxt(""); preLanguageId = GameDataMgr.inst().languageID; } }
public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("endlessBtn").Find("Text").GetComponent <Text>(), 2); GameDataMgr.inst().setLanguageTxt(transform.Find("shopBtn").Find("Text").GetComponent <Text>(), 4); GameDataMgr.inst().setLanguageTxt(transform.Find("signBtn").Find("Text").GetComponent <Text>(), 3); GameDataMgr.inst().setLanguageTxt(transform.Find("normalBtn").Find("Text").GetComponent <Text>(), 26); GameDataMgr.inst().setLanguageTxt(transform.Find("ballBtn").Find("Text").GetComponent <Text>(), 25); }
void updateBtn() { int doubleState = PlayerPrefs.GetInt("doubleState" + curDate, 0); Transform doubleBtnTr = transform.Find("doubleBtn"); Transform btnTr = transform.Find("checkBtn"); Button doublebtn = doubleBtnTr.GetComponent <Button>(); Button btn = btnTr.GetComponent <Button>(); if (doubleState == 0) { doublebtn.interactable = true; } else { doublebtn.interactable = false; // UIcontroller.getInst().mainUI.setTip(); //doubleBtnTr.Find("Text").GetComponent<Text>().text = "finish"; GameDataMgr.inst().setLanguageTxt(doubleBtnTr.Find("Text").GetComponent <Text>().GetComponent <Text>(), 24); } if (lastSignDate != curDate) { btn.interactable = true; } else { btn.interactable = false; // UIcontroller.getInst().mainUI.setTip(); //btnTr.Find("Text").GetComponent<Text>().text = "finish"; GameDataMgr.inst().setLanguageTxt(doubleBtnTr.Find("Text").GetComponent <Text>().GetComponent <Text>(), 24); } if (lastSignDate == curDate && doubleState != 0) { doublebtn.gameObject.SetActive(false); btn.gameObject.SetActive(false); } }
void onClickBtn(Transform send) { for (int i = 0; i < 9; i++) { Transform btn = transform.Find("Button" + i); btn.Find("gou").gameObject.SetActive(false); } int languageID = int.Parse(send.name.Substring(6, 1)); //Debug.Log("languageBtnName:"+send.name.Substring(6,1)); send.Find("gou").gameObject.SetActive(true); PlayerPrefs.SetInt("languageID", languageID); PlayerPrefs.SetInt("havaSetLanguage", 1); GameDataMgr.inst().languageID = languageID; GameMgr.inst().myEvent(""); gameObject.SetActive(false); }
/// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> void Start() { if (PlayerPrefs.GetInt("languageID", -1) == -1) { string curlanguageStr = Application.systemLanguage.ToString(); //curlanguageStr = "ChineseSimplified"; // 自动设置语言 if (languageNameValue.ContainsKey(curlanguageStr)) { GameDataMgr.inst().languageID = languageNameValue[curlanguageStr]; GameMgr.inst().myEvent(""); gameObject.SetActive(false); } else { // 默认英文 GameDataMgr.inst().languageID = 1; GameMgr.inst().myEvent(""); gameObject.SetActive(false); } } }
// Use this for initialization void Awake() { Debug.Log(">>>>>>>>>>>>>:"); languageNameValue.Add(SystemLanguage.ChineseSimplified.ToString(), 0); languageNameValue.Add(SystemLanguage.Chinese.ToString(), 0); languageNameValue.Add(SystemLanguage.ChineseTraditional.ToString(), 0); languageNameValue.Add(SystemLanguage.English.ToString(), 1); languageNameValue.Add(SystemLanguage.Spanish.ToString(), 2); languageNameValue.Add(SystemLanguage.Portuguese.ToString(), 3); languageNameValue.Add(SystemLanguage.Japanese.ToString(), 4); languageNameValue.Add(SystemLanguage.Korean.ToString(), 5); languageNameValue.Add(SystemLanguage.Russian.ToString(), 6); languageNameValue.Add(SystemLanguage.French.ToString(), 7); languageNameValue.Add(SystemLanguage.German.ToString(), 8); for (int i = 0; i < 9; i++) { Transform sendBtn = transform.Find("Button" + i); sendBtn.Find("gou").gameObject.SetActive(false); sendBtn.GetComponent <Button>().onClick.AddListener(delegate { onClickBtn(sendBtn); }); } int lgId = GameDataMgr.inst().languageID; transform.Find("Button" + lgId).Find("gou").gameObject.SetActive(true); transform.Find("closeBtn").GetComponent <Button>().onClick.AddListener(() => { gameObject.SetActive(false); }); }
public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("window").Find("Text").GetComponent <Text>(), 22); }
// Use this for initialization public override void updateTxt(string data) { // GameDataMgr.inst().setLanguageTxt(transform.Find("titletxt").GetComponent<Text>(),11); GameDataMgr.inst().setLanguageTxt(transform.Find("checkBtn").Find("Text").GetComponent <Text>(), 3); GameDataMgr.inst().setLanguageTxt(transform.Find("doubleBtn").Find("Text").GetComponent <Text>(), 14); }
public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("reBuyBtn").Find("Text").GetComponent <Text>(), 19); GameDataMgr.inst().setLanguageTxt(transform.Find("list").Find("item0").Find("txt").GetComponent <Text>(), 15); GameDataMgr.inst().setLanguageTxt(transform.Find("Text").GetComponent <Text>(), 4); }
// Use this for initialization public void init(int languageID) { GameDataMgr.inst().setLanguageTxt(txt, languageID); }
public override void updateTxt(string data) { GameDataMgr.inst().setLanguageTxt(transform.Find("Text").GetComponent <Text>(), 17); GameDataMgr.inst().setLanguageTxt(transform.Find("adsImage").Find("Text (1)").GetComponent <Text>(), 10); }