public void Initialize(FieldMapPortalInfo portal_info) { portalInfo = portal_info; portalData = portalInfo.portalData; portalID = portalData.portalID; isClearOrder = (FieldManager.IsOpenPortalClearOrder(portalData) || FieldManager.IsOpenPortal(portalData)); if (GameSaveData.instance.isNewReleasePortal(portalID) && FieldManager.IsOpenPortal(portalData)) { GameSaveData.instance.newReleasePortals.Remove(portalID); } isUnlockedTime = portal_info.portalData.isUnlockedTime(); isToHardMap = FieldManager.IsToHardPortal(portalData); nowPoint = portal_info.GetNowPortalPoint(); maxPoint = (int)portal_info.GetMaxPortalPoint(); isFull = portal_info.IsFull(); viewType = VIEW_TYPE.NORMAL; if (!isClearOrder || !isUnlockedTime) { viewType = VIEW_TYPE.NOT_CLEAR_ORDER; } else if (portalData.dstMapID == 0) { viewType = VIEW_TYPE.TO_HOME; } else if (!MonoBehaviourSingleton <WorldMapManager> .I.IsTraveledPortal(portalData)) { viewType = VIEW_TYPE.NOT_TRAVELED; } else if (isToHardMap) { viewType = VIEW_TYPE.TO_HARD_MAP; } if (portalData.dstQuestID != 0) { if (portalData.dstMapID != 0) { int num = 0; ClearStatusQuest clearStatusQuest = MonoBehaviourSingleton <QuestManager> .I.clearStatusQuest.Find((ClearStatusQuest data) => data.questId == portalData.dstQuestID); if (clearStatusQuest != null) { num = clearStatusQuest.questStatus; } if (num != 3 && num != 4) { isLock = true; isQuest = true; } } else { isQuest = true; } } CreateView(); if (MonoBehaviourSingleton <DropTargetMarkerManeger> .IsValid()) { MonoBehaviourSingleton <DropTargetMarkerManeger> .I.CheckTarget(this); } }
public bool AddPortalPointToPortalInfo(int addPoint) { FieldMapPortalInfo portalPointToPortalInfo = GetPortalPointToPortalInfo(); if (portalPointToPortalInfo == null) { return(false); } return(AddPortalPointToPortalInfo(portalPointToPortalInfo, addPoint)); }
public void UpdateView() { if (viewType == VIEW_TYPE.NOT_TRAVELED && !isFull) { float num = (float)nowPoint / (float)maxPoint; if (num > 1f) { num = 1f; } if (!isClearOrder) { num = 0f; } if (viewAnimator != null) { viewAnimator.set_speed(1f); viewAnimator.Play("ef_btl_warp_unuse_01", 0, num); viewAnimator.Update(0f); viewAnimator.set_speed(0f); } if (viewParticles != null) { bool flag = false; FieldMapPortalInfo portalPointToPortalInfo = MonoBehaviourSingleton <FieldManager> .I.GetPortalPointToPortalInfo(); if (isClearOrder && (portalPointToPortalInfo == portalInfo || portalInfo.IsFull())) { flag = true; } int i = 0; for (int num2 = viewParticles.Length; i < num2; i++) { if (viewParticles[i] != null) { if (flag) { if (viewParticles[i].get_isStopped()) { viewParticles[i].Play(); } } else if (!viewParticles[i].get_isStopped()) { viewParticles[i].Stop(); } } } } } }
public void OnDiff(BaseModelDiff.DiffFieldPortal diff) { if (!QuestManager.IsValidExplore()) { bool flag = false; if (Utility.IsExist(diff.add)) { int i = 0; for (int count = diff.add.Count; i < count; i++) { FieldMapPortalInfo fieldMapPortalInfo = current.fieldPortalInfoList.Find((FieldMapPortalInfo p) => p.IsValid() && p.portalData.portalID == diff.add[i].pId); if (fieldMapPortalInfo != null) { fieldMapPortalInfo.fieldPortal = diff.add[i]; flag |= fieldMapPortalInfo.IsFull(); } } } if (Utility.IsExist(diff.update)) { int j = 0; for (int count2 = diff.update.Count; j < count2; j++) { FieldMapPortalInfo fieldMapPortalInfo2 = current.fieldPortalInfoList.Find((FieldMapPortalInfo p) => p.IsValid() && p.portalData.portalID == diff.update[j].pId); if (fieldMapPortalInfo2 != null) { if (fieldMapPortalInfo2.fieldPortal != null) { fieldMapPortalInfo2.fieldPortal.used = diff.update[j].used; fieldMapPortalInfo2.fieldPortal.point = diff.update[j].point; } else { fieldMapPortalInfo2.fieldPortal = MonoBehaviourSingleton <WorldMapManager> .I.GetFieldPortal(diff.update[j].pId); } flag |= fieldMapPortalInfo2.IsFull(); } } } if (flag) { _ResetPortalPointToIndex(0); } } }
public bool AddPortalPointToPortalInfo(FieldMapPortalInfo portalInfo, int addPoint) { FieldPortal fieldPortal = portalInfo.fieldPortal; if (fieldPortal == null) { fieldPortal = MonoBehaviourSingleton <WorldMapManager> .I.GetFieldPortal((int)portalInfo.portalData.portalID); if (fieldPortal == null) { fieldPortal = new FieldPortal(); fieldPortal.pId = (int)portalInfo.portalData.portalID; fieldPortal.used = false; fieldPortal.point = 0; } else if (QuestManager.IsValidExplore()) { FieldPortal fieldPortal2 = new FieldPortal(); fieldPortal2.pId = fieldPortal.pId; fieldPortal2.used = fieldPortal.used; fieldPortal2.point = fieldPortal.point; fieldPortal = fieldPortal2; } portalInfo.fieldPortal = fieldPortal; } fieldPortal.point += addPoint; if (!portalInfo.IsFull()) { return(false); } _ResetPortalPointToIndex(current.portalPointToIndex); if (QuestManager.IsValidExplore()) { _ResetPortalPointToIndex(0); } return(true); }
public static PortalObject Create(FieldMapPortalInfo portal_info, Transform parent) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (portal_info == null) { return(null); } if (portal_info.portalData == null) { return(null); } Transform val = Utility.CreateGameObject("PortalObject", parent, 19); val.set_position(new Vector3(portal_info.portalData.srcX, 0f, portal_info.portalData.srcZ)); PortalObject portalObject = val.get_gameObject().AddComponent <PortalObject>(); if (portalObject == null) { return(null); } portalObject.Initialize(portal_info); return(portalObject); }
private void OnTriggerEnter(Collider collider) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Expected O, but got Unknown //IL_0298: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Expected O, but got Unknown //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_030a: Expected O, but got Unknown //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0356: Expected O, but got Unknown //IL_0386: Unknown result type (might be due to invalid IL or missing references) //IL_0393: Expected O, but got Unknown //IL_03f3: Unknown result type (might be due to invalid IL or missing references) //IL_0400: Expected O, but got Unknown if (collider.get_gameObject().GetComponent <Self>() == null) { return; } if (!MonoBehaviourSingleton <InGameProgress> .I.isBattleStart) { return; } if (MonoBehaviourSingleton <InGameProgress> .I.progressEndType != 0) { return; } if (MonoBehaviourSingleton <InGameProgress> .I.isHappenQuestDirection) { return; } if (MonoBehaviourSingleton <StageObjectManager> .I.self == null) { return; } if (MonoBehaviourSingleton <StageObjectManager> .I.self.isDead) { return; } if (isClearOrder && isUnlockedTime) { if (!isFull) { FieldMapPortalInfo portalPointToPortalInfo = MonoBehaviourSingleton <FieldManager> .I.GetPortalPointToPortalInfo(); if (portalPointToPortalInfo == portalInfo || portalInfo.IsFull()) { if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_NOT_FULL", new object[2] { nowPoint.ToString(), maxPoint.ToString() }, null, true); } } else if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_NOT_ACTIVE", null, null, true); } } else { MonoBehaviourSingleton <InGameProgress> .I.checkPortalObject = this; if (isQuest) { if (isLock) { if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible() && MonoBehaviourSingleton <GameSceneManager> .I.CheckPortalAndOpenUpdateAppDialog(portalData, true, true)) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_QUEST_LOCK", null, null, true); } } else if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible() && MonoBehaviourSingleton <GameSceneManager> .I.CheckQuestAndOpenUpdateAppDialog(portalData.dstQuestID, true)) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_QUEST", null, null, true); } } else if (viewType == VIEW_TYPE.TO_HOME) { if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_HOME", null, null, true); } } else if (MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { if (MonoBehaviourSingleton <UserInfoManager> .I.userStatus.tutorialStep == 0) { MonoBehaviourSingleton <GoWrapManager> .I.trackTutorialStep(TRACK_TUTORIAL_STEP_BIT.tutorial_guide_movement4, "Tutorial"); } if (MonoBehaviourSingleton <GameSceneManager> .I.CheckPortalAndOpenUpdateAppDialog(portalData, false, true)) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_NEXT", null, null, true); } } } return; } string text = portalData.notAppearText; if (portalData.appearQuestId != 0 && string.IsNullOrEmpty(text) && !MonoBehaviourSingleton <QuestManager> .I.IsClearQuest(portalData.appearQuestId)) { QuestTable.QuestTableData questData = Singleton <QuestTable> .I.GetQuestData(portalData.appearQuestId); text = StringTable.Format(STRING_CATEGORY.IN_GAME, 7000u, questData.questText); } if (portalData.appearDeliveryId != 0 && string.IsNullOrEmpty(text) && !MonoBehaviourSingleton <DeliveryManager> .I.IsClearDelivery(portalData.appearDeliveryId)) { DeliveryTable.DeliveryData deliveryTableData = Singleton <DeliveryTable> .I.GetDeliveryTableData(portalData.appearDeliveryId); text = StringTable.Format(STRING_CATEGORY.IN_GAME, 7001u, deliveryTableData.name); } if (portalData.travelMapId != 0 && string.IsNullOrEmpty(text) && MonoBehaviourSingleton <WorldMapManager> .I.IsTraveledMap((int)portalData.travelMapId)) { goto IL_0198; } goto IL_0198; IL_0198: if (!isUnlockedTime) { text = StringTable.Get(STRING_CATEGORY.IN_GAME, NOT_UNLOCKED_TIME); } if (!string.IsNullOrEmpty(text) && MonoBehaviourSingleton <GameSceneManager> .I.IsEventExecutionPossible()) { MonoBehaviourSingleton <GameSceneManager> .I.ExecuteSceneEvent("PortalObject.OnTriggerEnter", this.get_gameObject(), "PORTAL_NOT_APPEAR", new object[1] { text }, null, true); } }