void SubmitName(string s) { /* * if (s.Length > 0) * Debug.Log ("text has been entered"); * else * Debug.Log ("text not entered");*/ //information += s + "\n"; gamecontroller.AcceptStringInput(s); infoBrg.setFileName(s); }
void SubmitName(string s) { /* * if (s.Length > 0) * Debug.Log ("text has been entered"); * else * Debug.Log ("text not entered");*/ //information += s + "\n"; gamecontroller.AcceptStringInput(s); infoBrg.setFileName(s); }