public bool UpdateConsole(GameConsoleUpdate model)
        {
            using (var ctx = new ApplicationDbContext())
            {
                var entity = ctx.GameConsoles.Single(e => e.ConsoleId == model.ConsoleId);

                entity.ConsoleName = model.ConsoleName;

                return(ctx.SaveChanges() == 1);
            }
        }
        public IHttpActionResult Put(GameConsoleUpdate consoleId)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            if (!service.UpdateConsole(consoleId))
            {
                return(InternalServerError());
            }

            return(Ok());
        }