public bool UpdateConsole(GameConsoleUpdate model) { using (var ctx = new ApplicationDbContext()) { var entity = ctx.GameConsoles.Single(e => e.ConsoleId == model.ConsoleId); entity.ConsoleName = model.ConsoleName; return(ctx.SaveChanges() == 1); } }
public IHttpActionResult Put(GameConsoleUpdate consoleId) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (!service.UpdateConsole(consoleId)) { return(InternalServerError()); } return(Ok()); }