public UniverseHandler(Game.Server.ControllerManager controllerManager)
        {
            m_controllers = controllerManager;
            Universe      = m_controllers.Universe as Game.Server.UniverseController;

            try
            {
                mainLog = NLog.LogManager.GetCurrentClassLogger();
                NLog.LogManager.GetCurrentClassLogger().Info("IRSE: Loading UniverseHandler...");
            }
            catch (Exception ex)
            {
                mainLog.Error(ex.ToString());
            }
        }
        public UniverseHandler(Game.Server.ControllerManager controllerManager)
        {
            Universe = controllerManager.Universe as Game.Server.UniverseController;



            //Console.WriteLine(test.ActiveSystems.FirstOrDefault());
            try
            {
                mainLog = NLog.LogManager.GetCurrentClassLogger();
                NLog.LogManager.GetCurrentClassLogger().Info("IRSE: Loading UniverseHandler...");
            }
            catch (Exception ex)
            {
                mainLog.Error(ex.ToString());
            }
        }