public UniverseHandler(Game.Server.ControllerManager controllerManager) { m_controllers = controllerManager; Universe = m_controllers.Universe as Game.Server.UniverseController; try { mainLog = NLog.LogManager.GetCurrentClassLogger(); NLog.LogManager.GetCurrentClassLogger().Info("IRSE: Loading UniverseHandler..."); } catch (Exception ex) { mainLog.Error(ex.ToString()); } }
public UniverseHandler(Game.Server.ControllerManager controllerManager) { Universe = controllerManager.Universe as Game.Server.UniverseController; //Console.WriteLine(test.ActiveSystems.FirstOrDefault()); try { mainLog = NLog.LogManager.GetCurrentClassLogger(); NLog.LogManager.GetCurrentClassLogger().Info("IRSE: Loading UniverseHandler..."); } catch (Exception ex) { mainLog.Error(ex.ToString()); } }