public override void Selected(GUI.Selection selection) { bool promptQuit = false; GUI.ListBox listBox = selection.RowIndex switch { 0 => BackedUpLevelsList, 1 => BackedUpScriptsList, _ => throw new NotImplementedException(), }; CommandsList.HighlightCurrentItem(); listBox.Clear(); listBox.Draw(); listBox.NavigateToDefault(); while (!promptQuit) { var subSelection = BackedUpLevelsList.PromptSelection(); if (subSelection.Command == Properties.Command.Cancel) { promptQuit = true; } } CommandsList.SelectCurrentItem(); DetailsTextBox.Clear(); WriteSummary(); }
public virtual void Show() { Menu.NavigateToDefault(); DrawAll(); WindowQuit = false; while (!WindowQuit) { GUI.Selection selection = Menu.PromptSelection(); switch (selection.Command) { case Properties.Command.Confirm: if (selection.List != null && selection.SelectedItem != null) { Selected(selection); } break; case Properties.Command.Cancel: Program.currentWindow = Program.navigationWindow; WindowQuit = true; break; } if (!WindowQuit) { WindowQuit = ChangeWindow(selection.Command); } } }
public void Show() { GUI.Reset(); windowsMenu.NavigateToDefault(); DrawAll(); windowQuit = false; while (!windowQuit) { GUI.Selection selection = windowsMenu.PromptSelection(); switch (selection.Command) { case Properties.Command.Confirm: windowQuit = true; switch (selection.RowIndex) { case 0: Program.currentWindow = Program.launcherWindow; break; case 1: Program.currentWindow = Program.mapInstallerWindow; break; case 2: Program.currentWindow = Program.saveManagerWindow; break; case 3: Program.currentWindow = Program.backupsWindow; break; case 4: Program.currentWindow = Program.mapEditorWindow; break; default: windowQuit = false; break; } break; case Properties.Command.Cancel: windowQuit = true; Program.quit = true; break; } if (!windowQuit) { windowQuit = DefaultWindow.ChangeWindow(selection.Command); } } }
public void SetStartupLevel(Map map) { StartupLevelList.SetItems(map.GetLevelsWithoutExtension()); StartupLevelList.Clear(); StartupLevelList.Draw(); StartupLevelList.Select(0); GUI.Selection selection = StartupLevelList.PromptSelection(); switch (selection.Command) { case Properties.Command.Confirm: map.StartupLevel = selection.Text; Program.SaveInstalledMaps(); break; case Properties.Command.Cancel: break; } StartupLevelList.Clear(); }
public override void Selected(GUI.Selection selection) { if (selection.List.IsEmpty) { return; } LogTextBox.ClearContent(); switch (selection.RowIndex) { case 0: // Backup current map LogTextBox.WriteLine(Text.BackingUpCurrentSave); BackupCurrentSave(); RefreshInfo(); WriteSummary(); LogTextBox.WriteLine(string.Format(Text.BackedUpMap, currentSavedMapName)); break; case 1: // View backups... CommandsList.HighlightCurrentItem(); ShowBackups(); CommandsList.SelectCurrentItem(); break; case 2: if (Program.manageSaves) { Program.manageSaves = false; LogTextBox.WriteLine(Text.DisabledManageSaves); } else { Program.manageSaves = true; LogTextBox.WriteLine(Text.EnabledManageSaves); } Program.SaveSettings(); WriteSummary(); break; } }
public abstract void Selected(GUI.Selection selection);
public override void Selected(GUI.Selection selection) { if (selection.List.IsEmpty) { return; } LogTextBox.ClearContent(); LaunchableMapsList.HighlightCurrentItem(); Map map = null; string mapName; if (selection.RowIndex == 0) { mapName = Text.MainGame; } else { map = ((GUI.SelectableMap)selection.SelectedItem).Map; mapName = map.Name; } var options = new GUI.SelectionPrompt.Options() { AllowCancel = true }; if (selection.RowIndex == 0) // main map { options.DisabledItems.Add(2); // Disable "Set Startup Level" } else { if (string.IsNullOrEmpty(map.StartupLevel)) { options.DisabledItems.Add(1); // Disable "New Game" } if (!Program.saveManagerWindow.MapHasSave(map)) { options.DisabledItems.Add(0); // Disable "Continue" } } int response = SelectionPrompt.PromptSelection( new string[] { Text.Continue, Text.NewGame, Text.SetStartupLevel }, options); switch (response) { case 0: // Continue try { if (Program.manageSaves && Program.saveManagerWindow.GetCurrentSavedMapName() != mapName) { LogTextBox.WriteLine(Text.PreparingSaveFile); Program.saveManagerWindow.SwapSaves(mapName); } LaunchGame(null); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); } break; case 1: // New Game try { if (Program.manageSaves) { LogTextBox.WriteLine(Text.BackingUpCurrentSave); Program.saveManagerWindow.BackupCurrentSave(); Program.saveManagerWindow.SetCurrentSave(mapName); } LaunchGame((selection.RowIndex == 0) ? null : map); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); } break; case 2: // Set Startup Level SetStartupLevel(map); DetailsTextBox.WriteLongMapInfo(map); break; } LaunchableMapsList.SelectCurrentItem(); }
public override void Selected(GUI.Selection selection) { selection.SelectedItem.Highlight(); if (selection.ColumnIndex == 0) // Installed Maps -> Uninstall { var selectedMap = Program.installedMaps[selection.RowIndex]; LogTextBox.ClearContent(); string[] selections; var options = new GUI.SelectionPrompt.Options() { AllowCancel = true, }; if (selectedMap.IsValid) { selections = new string[] { Text.Uninstall }; } else { selections = new string[] { Text.Uninstall, Text.ShowIssues }; options.Index = 1; } int response = SelectionPrompt.PromptSelection(selections, options); switch (response) { case 0: if (selectedMap.IsWIP) { LogTextBox.WriteLine(Text.CantUninstallWIP); ignoreNextSelectionChangedEvent = true; } else { var currentRow = Menu.CurrentRow; UninstallMap(selectedMap); bool keepIgnoringSelectionChanged = ignoreNextSelectionChangedEvent; if (InstalledMapsList.CanNavigate) { InstalledMapsList.Select(currentRow); } else { Menu.NavigateToDefault(); } ignoreNextSelectionChangedEvent = keepIgnoringSelectionChanged; } break; case 1: selectedMap.ShowIssues(); DrawAll(); break; } } else if (selection.ColumnIndex == 1) // Available Maps -> Install/Reinstall/Overwrite { var selectedLoadableMap = Program.availableMaps[selection.RowIndex]; var alreadyInstalledMap = FindInstalledMap(selectedLoadableMap.Name); if (alreadyInstalledMap != null) // If the map is already installed { LogTextBox.ClearContent(); LogTextBox.WriteLine(string.Format(Text.PromptReinstall, alreadyInstalledMap.Name)); string[] selections; var options = new GUI.SelectionPrompt.Options() { AllowCancel = true, }; if (selectedLoadableMap.IsValid) { selections = new string[] { Text.Reinstall }; } else { selections = new string[] { Text.Reinstall, Text.ShowIssues }; options.Index = 1; } int response = SelectionPrompt.PromptSelection(selections, options); switch (response) { case 0: ReinstallMap(alreadyInstalledMap, selectedLoadableMap); break; case 1: selectedLoadableMap.ShowIssues(); DrawAll(); break; default: LogTextBox.WriteShortMapInfo(selectedLoadableMap); break; } } else if (VerifyNothingOverwritten(selectedLoadableMap)) { LogTextBox.ClearContent(); string[] selections; var options = new GUI.SelectionPrompt.Options() { AllowCancel = true, }; if (selectedLoadableMap.IsValid) { selections = new string[] { Text.Install }; } else { selections = new string[] { Text.Install, Text.ShowIssues }; options.Index = 1; } int response = SelectionPrompt.PromptSelection(selections, options); switch (response) { case 0: InstallMap(selectedLoadableMap, false); break; case 1: selectedLoadableMap.ShowIssues(); DrawAll(); break; default: LogTextBox.WriteShortMapInfo(selectedLoadableMap); break; } } } selection.List.Select(selection.RowIndex); }
private void EditLevels(Map map) { RefreshLevelList(map); levelList.NavigateToDefault(); bool quitPrompt = false; while (!quitPrompt) { GUI.Selection selection = levelList.PromptSelection(); switch (selection.Command) { case Properties.Command.Confirm: switch (selection.RowIndex) { case 0: // Add New Level if (levelNameInput.PromptText()) { LogTextBox.ClearContent(); string levelName = levelNameInput.Text; // Check if level already exists string levelDestination = Path.Combine(Program.installedLevelsPath, levelName + Program.LevelFileExtension); string scriptDestination = Path.Combine(Program.installedScriptsPath, levelName + Program.ScriptFileExtension); if (File.Exists(levelDestination) || File.Exists((scriptDestination))) { LogTextBox.WriteLine(string.Format(Text.LevelOrScriptAlreadyExists, levelName + Program.LevelFileExtension, levelName + Program.ScriptFileExtension)); } else { File.Copy(Program.emptyLevelTemplatePath, levelDestination); File.Copy(Program.emptyScriptTemplatePath, scriptDestination); map.AddLevel(levelName); Program.SaveInstalledMaps(); RefreshLevelList(map); LogTextBox.WriteLine(string.Format(Text.AddedLevel, levelName)); } } break; case 1: // Assign Existing Levels LogTextBox.Clear(); AssignExistingLevels(map); assignedLevelsList.Clear(); LogTextBox.Draw(); break; case 2: // Separator break; default: // Level LogTextBox.ClearContent(); string selectedLevelName = selection.Text; string currentLevelName = selectedLevelName + Program.LevelFileExtension; string currentScriptName = selectedLevelName + Program.ScriptFileExtension; string levelSource = Path.Combine(Program.installedLevelsPath, currentLevelName); string scriptSource = Path.Combine(Program.installedScriptsPath, currentScriptName); switch (SelectionPrompt.PromptSelection(levelCommands, true)) { case 0: // Rename levelRenameInput.Top = levelList.Top + selection.RowIndex; bool renamed = levelRenameInput.PromptText(new GUI.TextInput.PromptOptions(false, true, false, selectedLevelName)); if (renamed) { string newLevelName = levelRenameInput.Text; string levelDestination = Path.Combine(Program.installedLevelsPath, newLevelName + Program.LevelFileExtension); string scriptDestination = Path.Combine(Program.installedScriptsPath, newLevelName + Program.ScriptFileExtension); if (File.Exists(levelDestination) || File.Exists((scriptDestination))) { LogTextBox.WriteLine(string.Format(Text.LevelOrScriptAlreadyExists, newLevelName + Program.LevelFileExtension, newLevelName + Program.ScriptFileExtension)); } else { try { map.RenameLevel(selectedLevelName, newLevelName); File.Move(levelSource, levelDestination); File.Move(scriptSource, scriptDestination); Program.SaveInstalledMaps(); RefreshLevelList(map); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); if (File.Exists(levelDestination)) { LogTextBox.WriteLine(string.Format(Text.RevertLevelRename, currentLevelName)); File.Move(levelDestination, levelSource); LogTextBox.AppendLastLine(Text.Renamed); } if (File.Exists(scriptDestination)) { LogTextBox.WriteLine(string.Format(Text.RevertScriptRename, currentScriptName)); File.Move(scriptDestination, scriptSource); LogTextBox.AppendLastLine(Text.Renamed); } } } } break; case 1: // Delete LogTextBox.WriteLine(string.Format(Text.ConfirmDelete, currentLevelName, currentScriptName)); LogTextBox.WriteLine(Text.AreYouSureYouWantToContinue); LogTextBox.WriteLine(Text.UnassignInsteadOfDelteInstructions); int confirmation = SelectionPrompt.PromptSelection(confirmDeleteCommands, new GUI.SelectionPrompt.Options() { AllowCancel = true, Index = 1 }); if (confirmation == 0) // Confirmed deletion { try { LogTextBox.ClearContent(); map.RemoveLevel(selectedLevelName); Program.SaveInstalledMaps(); LogTextBox.WriteLine(string.Format(Text.Deleting, currentLevelName)); File.Delete(levelSource); LogTextBox.AppendLastLine(Text.Deleted); LogTextBox.WriteLine(string.Format(Text.Deleting, currentScriptName)); File.Delete(scriptSource); LogTextBox.AppendLastLine(Text.Deleted); } catch (Exception e) { LogTextBox.WriteLine(string.Format(Text.ErrorWithMessage, e.Message)); } RefreshLevelList(map); } break; } break; } levelList.SelectCurrentItem(); break; case Properties.Command.Cancel: quitPrompt = true; break; } } }
public override void Selected(GUI.Selection selection) { switch (selection.RowIndex) { case 0: ShowOnlyWIPCheckBox.Checked = !ShowOnlyWIPCheckBox.Checked; RefreshMapList(); mapList.NavigateToDefault(); break; case 1: if (NewMapNameInput.PromptText()) { var newMap = new Map( NewMapNameInput.Text, null, null, null, null, new string[0], new string[0], true); Program.installedMaps.Add(newMap); Program.SaveInstalledMaps(); RefreshMapList(); } mapList.Select(mapList.Items.Count - 1); break; case 2: // Separator break; default: mapList.HighlightCurrentItem(); var selectedMap = (GUI.SelectableMap)(selection.SelectedItem); var map = selectedMap.Map; string[] selections; var options = new GUI.SelectionPrompt.Options() { AllowCancel = true, }; if (map.IsValid) { selections = mapCommands; } else { selections = mapCommandsWithIssues; options.Index = 3; } int response = SelectionPrompt.PromptSelection(selections, options); switch (response) { case 0: // Edit Map Info EditMapInfo(map); break; case 1: // Edit Levels EditLevels(map); mapList.Clear(); mapList.Draw(); break; case 2: // Export PromptExportMap(map); break; case 3: // Show Issues map.ShowIssues(); DrawAll(); break; } mapList.SelectCurrentItem(); break; } }