示例#1
0
 private void OnSavedGameOpened(SavedGameRequestStatus status, ISavedGameMetadata game)
 {
     if (status == SavedGameRequestStatus.Success)
     {
         if (isLoading)
         {
             LoadGameData(game);
         }
         else
         {
             MergeCloudAndLocal(gServiceData);
             SaveGame(game, gServiceData.ToByteArray());
         }
     }
     else
     {
         Debug.LogError("Failed to open saved game");
     }
 }