示例#1
0
 public void OnSavedGameDataRead(SavedGameRequestStatus status, byte[] data)
 {
     if (status == SavedGameRequestStatus.Success)
     {
         if (gServiceData == null)
         {
             gServiceData = new GServiceData();
         }
         gServiceData.SetUpByByteArray(data);
         MergeCloudAndLocal(gServiceData);
         Debug.Log("Success: saved game is loaded!");
     }
     else
     {
         Debug.LogError("Failed to read game data");
     }
 }