public void OnExit(IUIObject obj) { TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "PLUNDER", "CANCEL", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay)); NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ(); gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID(); gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode = 2; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ); NrTSingleton <NkClientLogic> .Instance.SetClearMiddleStage(); NrMyCharInfo myCharInfo = NrTSingleton <NkCharManager> .Instance.GetMyCharInfo(); myCharInfo.PlunderMoney = 0L; myCharInfo.PlunderCharName = string.Empty; myCharInfo.PlunderCharLevel = 0; }
public void OnReMatch(IUIObject obj) { NrMyCharInfo myCharInfo = NrTSingleton <NkCharManager> .Instance.GetMyCharInfo(); if (myCharInfo == null) { return; } long charSubData = myCharInfo.GetCharSubData(eCHAR_SUBDATA.CHAR_SUBDATA_PLUNDER_DELAYTIME); long curTime = PublicMethod.GetCurTime(); long num = charSubData - curTime; if (num > 0L) { string empty = string.Empty; NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[] { NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("136"), "timestring", PublicMethod.ConvertTime(num) }); Main_UI_SystemMessage.ADDMessage(empty, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } int level = myCharInfo.GetLevel(); long num2; if (level > 50) { num2 = (long)(level * (level - COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_PLUNDER_MATCHGOLD2))); } else { num2 = (long)(level * COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_PLUNDER_MATCHGOLD)); } if (num2 > myCharInfo.m_Money) { string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("89"); Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.NORMAL_MESSAGE); return; } NewLoaingDlg newLoaingDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.DLG_LOADINGPAGE) as NewLoaingDlg; if (newLoaingDlg != null) { newLoaingDlg.SetLoadingPageEffect(SoldierBatch.SOLDIERBATCH.PlunderLoading); this.Hide(); } NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ(); gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID(); gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode = 1; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ); TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "PLUNDER", "REMATCHING", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay)); SoldierBatch.SOLDIERBATCH.InitEnemyChar(); NrTSingleton <NrMainSystem> .Instance.CleanUpImmediate(); this.m_nStartRematch = true; this.fDelayTime = Time.time; }
public override void OnPrepareSceneChange() { Application.targetFrameRate = -1; NrTSingleton <NkCharManager> .Instance.DeleteBattleChar(); NrLoadPageScreen.DecideLoadingType(Scene.CurScene, this.SceneType()); NrLoadPageScreen.StepUpMain(1); NrLoadPageScreen.SetSkipMainStep(1); NrLoadPageScreen.ShowHideLoadingImg(true); this.m_SoldierBatch = new SoldierBatch(); this.m_SoldierBatch.Init(); this._bTemporalBattleUpdate = true; if (TsPlatform.IsLowSystemMemory) { TsSceneSwitcher.Instance.DeleteScene(TsSceneSwitcher.ESceneType.SoldierBatchScene); } NrCharBase @char = NrTSingleton <NkCharManager> .Instance.GetChar(1); if (@char != null) { @char.m_kCharMove.MoveStop(true, false); } NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1); if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_PLUNDER) { GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ(); gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID(); gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode = 0; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ); } if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_INFIBATTLE) { int value = COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_INFIBATTLE_LEVEL); if ((int)charPersonInfo.GetLeaderSoldierInfo().GetLevel() < value) { string empty = string.Empty; NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[] { NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("129"), "level", value }); Main_UI_SystemMessage.ADDMessage(empty, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE); return; } GS_INFIBATTLE_MATCH_REQ obj = new GS_INFIBATTLE_MATCH_REQ(); SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_INFIBATTLE_MATCH_REQ, obj); } if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_PRACTICE_INFIBATTLE) { GS_INFIBATTLE_PRACTICE_START_REQ gS_INFIBATTLE_PRACTICE_START_REQ = new GS_INFIBATTLE_PRACTICE_START_REQ(); gS_INFIBATTLE_PRACTICE_START_REQ.i64PersonID = charPersonInfo.GetPersonID(); gS_INFIBATTLE_PRACTICE_START_REQ.i64TargetPersonID = charPersonInfo.InfiBattlePersonID; gS_INFIBATTLE_PRACTICE_START_REQ.i32Rank = charPersonInfo.InfiBattleRank; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_INFIBATTLE_PRACTICE_START_REQ, gS_INFIBATTLE_PRACTICE_START_REQ); } GS_CHAR_STATE_SET_REQ gS_CHAR_STATE_SET_REQ = new GS_CHAR_STATE_SET_REQ(); gS_CHAR_STATE_SET_REQ.nSet = 1; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_CHAR_STATE_SET_REQ, gS_CHAR_STATE_SET_REQ); base.ResetCoTasks(); }