public void OnExit(IUIObject obj)
    {
        TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "PLUNDER", "CANCEL", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay));
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ();

        gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID();
        gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode    = 2;
        SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ);
        NrTSingleton <NkClientLogic> .Instance.SetClearMiddleStage();

        NrMyCharInfo myCharInfo = NrTSingleton <NkCharManager> .Instance.GetMyCharInfo();

        myCharInfo.PlunderMoney     = 0L;
        myCharInfo.PlunderCharName  = string.Empty;
        myCharInfo.PlunderCharLevel = 0;
    }
    public void OnReMatch(IUIObject obj)
    {
        NrMyCharInfo myCharInfo = NrTSingleton <NkCharManager> .Instance.GetMyCharInfo();

        if (myCharInfo == null)
        {
            return;
        }
        long charSubData = myCharInfo.GetCharSubData(eCHAR_SUBDATA.CHAR_SUBDATA_PLUNDER_DELAYTIME);
        long curTime     = PublicMethod.GetCurTime();
        long num         = charSubData - curTime;

        if (num > 0L)
        {
            string empty = string.Empty;
            NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
            {
                NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("136"),
                "timestring",
                PublicMethod.ConvertTime(num)
            });

            Main_UI_SystemMessage.ADDMessage(empty, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE);
            return;
        }
        int  level = myCharInfo.GetLevel();
        long num2;

        if (level > 50)
        {
            num2 = (long)(level * (level - COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_PLUNDER_MATCHGOLD2)));
        }
        else
        {
            num2 = (long)(level * COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_PLUNDER_MATCHGOLD));
        }
        if (num2 > myCharInfo.m_Money)
        {
            string textFromNotify = NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("89");

            Main_UI_SystemMessage.ADDMessage(textFromNotify, SYSTEM_MESSAGE_TYPE.NORMAL_MESSAGE);
            return;
        }
        NewLoaingDlg newLoaingDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.DLG_LOADINGPAGE) as NewLoaingDlg;

        if (newLoaingDlg != null)
        {
            newLoaingDlg.SetLoadingPageEffect(SoldierBatch.SOLDIERBATCH.PlunderLoading);
            this.Hide();
        }
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ();

        gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID();
        gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode    = 1;
        SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ);
        TsAudioManager.Instance.AudioContainer.RequestAudioClip("UI_SFX", "PLUNDER", "REMATCHING", new PostProcPerItem(NrAudioClipDownloaded.OnEventAudioClipDownloadedImmedatePlay));
        SoldierBatch.SOLDIERBATCH.InitEnemyChar();
        NrTSingleton <NrMainSystem> .Instance.CleanUpImmediate();

        this.m_nStartRematch = true;
        this.fDelayTime      = Time.time;
    }
Esempio n. 3
0
    public override void OnPrepareSceneChange()
    {
        Application.targetFrameRate = -1;
        NrTSingleton <NkCharManager> .Instance.DeleteBattleChar();

        NrLoadPageScreen.DecideLoadingType(Scene.CurScene, this.SceneType());
        NrLoadPageScreen.StepUpMain(1);
        NrLoadPageScreen.SetSkipMainStep(1);
        NrLoadPageScreen.ShowHideLoadingImg(true);
        this.m_SoldierBatch = new SoldierBatch();
        this.m_SoldierBatch.Init();
        this._bTemporalBattleUpdate = true;
        if (TsPlatform.IsLowSystemMemory)
        {
            TsSceneSwitcher.Instance.DeleteScene(TsSceneSwitcher.ESceneType.SoldierBatchScene);
        }
        NrCharBase @char = NrTSingleton <NkCharManager> .Instance.GetChar(1);

        if (@char != null)
        {
            @char.m_kCharMove.MoveStop(true, false);
        }
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_PLUNDER)
        {
            GS_PLUNDER_MATCH_PLAYER_REQ gS_PLUNDER_MATCH_PLAYER_REQ = new GS_PLUNDER_MATCH_PLAYER_REQ();
            gS_PLUNDER_MATCH_PLAYER_REQ.m_PersonID = charPersonInfo.GetPersonID();
            gS_PLUNDER_MATCH_PLAYER_REQ.m_nMode    = 0;
            SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_PLUNDER_MATCH_PLAYER_REQ, gS_PLUNDER_MATCH_PLAYER_REQ);
        }
        if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_INFIBATTLE)
        {
            int value = COMMON_CONSTANT_Manager.GetInstance().GetValue(eCOMMON_CONSTANT.eCOMMON_CONSTANT_INFIBATTLE_LEVEL);
            if ((int)charPersonInfo.GetLeaderSoldierInfo().GetLevel() < value)
            {
                string empty = string.Empty;
                NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
                {
                    NrTSingleton <NrTextMgr> .Instance.GetTextFromNotify("129"),
                    "level",
                    value
                });

                Main_UI_SystemMessage.ADDMessage(empty, SYSTEM_MESSAGE_TYPE.NAGATIVE_MESSAGE);
                return;
            }
            GS_INFIBATTLE_MATCH_REQ obj = new GS_INFIBATTLE_MATCH_REQ();
            SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_INFIBATTLE_MATCH_REQ, obj);
        }
        if (SoldierBatch.SOLDIER_BATCH_MODE == eSOLDIER_BATCH_MODE.MODE_PRACTICE_INFIBATTLE)
        {
            GS_INFIBATTLE_PRACTICE_START_REQ gS_INFIBATTLE_PRACTICE_START_REQ = new GS_INFIBATTLE_PRACTICE_START_REQ();
            gS_INFIBATTLE_PRACTICE_START_REQ.i64PersonID       = charPersonInfo.GetPersonID();
            gS_INFIBATTLE_PRACTICE_START_REQ.i64TargetPersonID = charPersonInfo.InfiBattlePersonID;
            gS_INFIBATTLE_PRACTICE_START_REQ.i32Rank           = charPersonInfo.InfiBattleRank;
            SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_INFIBATTLE_PRACTICE_START_REQ, gS_INFIBATTLE_PRACTICE_START_REQ);
        }
        GS_CHAR_STATE_SET_REQ gS_CHAR_STATE_SET_REQ = new GS_CHAR_STATE_SET_REQ();

        gS_CHAR_STATE_SET_REQ.nSet = 1;
        SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_CHAR_STATE_SET_REQ, gS_CHAR_STATE_SET_REQ);
        base.ResetCoTasks();
    }