示例#1
0
        private void Init()
        {
            FrameNum = 0;
            Logger.Start(false);
            if (_mbEditor)
            {
#if UNITY_EDITOR
                _mResMgr = new EditorResource();
#endif
            }
            else
            {
                _mResMgr = new ProjectResource();
            }
            if (_mResMgr != null)
            {
                _mResMgr.Start();
            }

            _realTime = new Realtime();

            _mScene = new GOEGameScene();

            _audioMgr = new GOEAudioMgr();

            _qualityMgr = new GOEQualityMgr();
        }
示例#2
0
        private void Destroy()
        {
            _mScene.DeInit();
            _mScene = null;

            _mResMgr.Shutdown();
            _mResMgr = null;

            Logger.Shutdown();
        }