示例#1
0
        protected virtual void Dispose(bool disposing)
        {
            if (isDisposed)
                return;
            isDisposed = true;

            GLWrapper.ScheduleDisposal(delegate
            {
                GLWrapper.DeleteFramebuffer(frameBuffer);
                frameBuffer = -1;
            });
        }
示例#2
0
        protected virtual void Dispose(bool disposing)
        {
            if (isDisposed)
            {
                return;
            }

            isDisposed = true;

            GLWrapper.DeleteFramebuffer(frameBuffer);
            frameBuffer = -1;
        }