private void Update() { if (isInside) { float fuelToBuy = playerFuel.GetMissingFuel(); int cost = Mathf.CeilToInt(fuelToBuy); StationsText.SetText("PRESS F TO REFUEL\nCOST: $" + cost); } if (PlayerGO == null) { PlayerGO = GameManager.GetCurrentPlayer(); if (PlayerGO == null) { return; } playerFuel = PlayerGO.GetComponent <FuelManager>(); } if (isInside && Input.GetKeyDown(KeyCode.F)) { float fuelToBuy = playerFuel.GetMissingFuel(); int cost = Mathf.CeilToInt(fuelToBuy); if (cost > 0 && playerMoney.GetMoney() > 0) { float perc = (float)playerMoney.GetMoney() / cost; AudioSource.PlayClipAtPoint(GameManager.Instance.CoinPickupSound, PlayerGO.transform.position); if (playerMoney.GetMoney() >= cost) { playerFuel.FillFuel(); playerMoney.DecreaseMoney(cost); } else if (playerMoney.GetMoney() > 0) { playerFuel.AddFuel(fuelToBuy * perc); playerMoney.DecreaseMoney(playerMoney.GetMoney()); } } } }