void OnRichPresenceUpdated(FriendRichPresenceUpdate_t param) { var player = GetSteamPlayer(param.m_steamIDFriend); if (player != null) { player.InternalRichPresenceUpdated(); player.Dispose(); } }
private void OnRichPresenceUpdate(FriendRichPresenceUpdate_t data) { if (OnRichPresenceUpdateCallbacks == null) { return; } if (OnRichPresenceUpdateCallbacks.ContainsKey(data.SteamIDFriend)) { OnRichPresenceUpdateCallbacks[data.SteamIDFriend]?.Invoke(); } }
void OnFriendRichPresenceUpdate(FriendRichPresenceUpdate_t pCallback) { Debug.Log("[" + FriendRichPresenceUpdate_t.k_iCallback + " - FriendRichPresenceUpdate] - " + pCallback.m_steamIDFriend + " -- " + pCallback.m_nAppID); }
void OnFriendRichPresenceUpdate(FriendRichPresenceUpdate_t pCallback) { Console.WriteLine("[" + FriendRichPresenceUpdate_t.k_iCallback + " - FriendRichPresenceUpdate] - " + pCallback.m_steamIDFriend + " -- " + pCallback.m_nAppID); }