void OnRichPresenceUpdated(FriendRichPresenceUpdate_t param)
        {
            var player = GetSteamPlayer(param.m_steamIDFriend);

            if (player != null)
            {
                player.InternalRichPresenceUpdated();
                player.Dispose();
            }
        }
Example #2
0
 private void OnRichPresenceUpdate(FriendRichPresenceUpdate_t data)
 {
     if (OnRichPresenceUpdateCallbacks == null)
     {
         return;
     }
     if (OnRichPresenceUpdateCallbacks.ContainsKey(data.SteamIDFriend))
     {
         OnRichPresenceUpdateCallbacks[data.SteamIDFriend]?.Invoke();
     }
 }
Example #3
0
 void OnFriendRichPresenceUpdate(FriendRichPresenceUpdate_t pCallback)
 {
     Debug.Log("[" + FriendRichPresenceUpdate_t.k_iCallback + " - FriendRichPresenceUpdate] - " + pCallback.m_steamIDFriend + " -- " + pCallback.m_nAppID);
 }
Example #4
0
 void OnFriendRichPresenceUpdate(FriendRichPresenceUpdate_t pCallback)
 {
     Console.WriteLine("[" + FriendRichPresenceUpdate_t.k_iCallback + " - FriendRichPresenceUpdate] - " + pCallback.m_steamIDFriend + " -- " + pCallback.m_nAppID);
 }