示例#1
0
 /// <summary>
 /// 填充队伍数据
 /// </summary>
 public void SetTeamData(TeamMemberVO infoVO, UISocialList.SocialType socialType, Vector2Int vector2Int)
 {
     UIUtil.SetIconImage(m_TeamPosImage, (uint)m_TeamPosIcons[vector2Int.y]);
     if (infoVO.UID > 0)
     {
         m_NullElelment.gameObject.SetActive(false);
         m_Elelment.gameObject.SetActive(true);
         m_SocialType = socialType;
         SetContent();
         m_LevelText.text  = string.Format(TableUtil.GetLanguageString("character_text_1019"), infoVO.Level.ToString());
         m_DanText.text    = string.Format(TableUtil.GetLanguageString("social_text_1004"), infoVO.DanLevel.ToString());
         m_PlayerName.text = infoVO.Name;
         if (infoVO.IsOnline)
         {
             m_TeamOnLineImage.gameObject.SetActive(true);
         }
         if (infoVO.TID > 0)
         {
             if (m_CfgEternityProxy.GetPlayerByItemTId(infoVO.TID) != null)
             {
                 UIUtil.SetIconImage(m_TeamHeardImage, (uint)m_CfgEternityProxy.GetPlayerByItemTId(infoVO.TID).Value.HeadPortrait);
             }
         }
         if (m_FriendProxy.GetFriend(infoVO.UID) != null)            //好友
         {
             m_TeamFriendImage.gameObject.SetActive(true);
         }
         else
         {
             m_TeamFriendImage.gameObject.SetActive(false);
         }
         if (m_TeamProxy.GetMember(infoVO.UID) == null)
         {
             m_TeamHeaderImage.gameObject.SetActive(false);
         }
         else
         {
             if (m_TeamProxy.GetMember(infoVO.UID).IsLeader)                //队长
             {
                 m_TeamHeaderImage.gameObject.SetActive(true);
             }
             else
             {
                 m_TeamHeaderImage.gameObject.SetActive(false);
             }
         }
     }
     else
     {
         m_NullElelment.gameObject.SetActive(true);
         m_Elelment.gameObject.SetActive(false);
     }
 }
示例#2
0
    /// <summary>
    /// 刷新热键
    /// </summary>
    public void RefreshHotKey()
    {
        if (m_SelectVoUid > 0)
        {
            SetHotKeyEnabled(UIAction.Social_AddBlacklist, true, true);
            SetHotKeyEnabled(UIAction.Social_Delete_RemoveBlacklist, true, true);
            SetHotKeyEnabled(UIAction.Team_Kick_Leave, true, true);
            SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, true);
            SetHotKeyEnabled(UIAction.Social_PrivateChat, true);
            SetHotKeyEnabled(UIAction.Team_Promote, true);
            SetHotKeyEnabled(UIAction.Team_Invite, true);
            State.GetAction(UIAction.Social_Inspect_AddFriend).Visible = true;
        }
        SetHotKeyEnabled(UIAction.Team_Mute_Unmute_MicOn_MicOff, true);
        switch (m_SocialType)
        {
        case SocialType.Team:
            SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
            SetHotKeyDescription(UIAction.Team_Promote, 0);
            SetHotKeyDescription(UIAction.Team_Invite, 0);
            if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
            {
                if (!m_TeamProxy.GetMember(m_SelectVoUid).IsOnline)
                {
                    SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                    SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
                    SetHotKeyEnabled(UIAction.Team_Promote, false);
                    SetHotKeyEnabled(UIAction.Team_Invite, false);
                    SetHotKeyEnabled(UIAction.Team_Mute_Unmute_MicOn_MicOff, false);
                }
            }
            if (IsCaptainBySelf())                                                  //自己是队长
            {
                if (m_SelectVoUid == m_ServerListProxy.GetCurrentCharacterVO().UId) //选自己
                {
                    SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 1, true);
                    SetHotKeyDescription(UIAction.Team_Kick_Leave, 1, true);
                    if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
                    {
                        if (m_TeamProxy.GetMember(m_SelectVoUid).IsMute)
                        {
                            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 3);
                        }
                        else
                        {
                            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 2);
                        }
                    }
                    SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                    SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                    SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
                    SetHotKeyEnabled(UIAction.Team_Promote, false);
                    SetHotKeyEnabled(UIAction.Team_Invite, false);
                    SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 0);
                }
                else
                {
                    SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 0, true);
                    SetHotKeyDescription(UIAction.Team_Kick_Leave, 0, true);
                    if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
                    {
                        if (m_TeamProxy.GetMember(m_SelectVoUid).IsMute)
                        {
                            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 1);
                        }
                    }
                    SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 0);
                    if (m_FriendProxy.GetFriend(m_SelectVoUid) != null)    //好友
                    {
                        SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                        SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 0);
                    }
                    else
                    {
                        SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
                    }
                    if (m_FriendProxy.GetBlack(m_SelectVoUid) != null)
                    {
                        SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                    }
                }
            }
            else
            {
                SetHotKeyEnabled(UIAction.Team_Promote, false);
                SetHotKeyEnabled(UIAction.Team_Invite, false);
                if (m_SelectVoUid == m_ServerListProxy.GetCurrentCharacterVO().UId)    //选自己
                {
                    SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 1, true);
                    SetHotKeyDescription(UIAction.Team_Kick_Leave, 1, true);
                    SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                    SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                    SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
                    SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 0);
                    if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
                    {
                        if (m_TeamProxy.GetMember(m_SelectVoUid).IsMute)
                        {
                            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 3);
                        }
                        else
                        {
                            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 2);
                        }
                    }
                }
                else
                {
                    SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 0);
                    SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 0, true);
                    SetHotKeyDescription(UIAction.Team_Kick_Leave, 0, true);
                    SetHotKeyEnabled(UIAction.Social_Delete_RemoveBlacklist, false, true);
                    SetHotKeyEnabled(UIAction.Team_Kick_Leave, false, true);
                    if (m_FriendProxy.GetFriend(m_SelectVoUid) != null)    //好友
                    {
                        SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 0);
                        SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                    }
                    else
                    {
                        SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
                    }
                    if (m_FriendProxy.GetBlack(m_SelectVoUid) != null)
                    {
                        SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                    }
                }
            }
            if (m_TeamProxy.GetMember(m_ServerListProxy.GetCurrentCharacterVO().UId) == null)
            {
                SetHotKeyEnabled(UIAction.Social_Delete_RemoveBlacklist, false, true);
                SetHotKeyEnabled(UIAction.Team_Kick_Leave, false, true);
                SetHotKeyEnabled(UIAction.Team_Mute_Unmute_MicOn_MicOff, false);
                SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                if (m_SelectVoUid == m_ServerListProxy.GetCurrentCharacterVO().UId)
                {
                    SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 2);
                }
                else
                {
                    SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 0);
                }
            }
            if (m_SelectVoUid <= 0)
            {
                SetHotKeyEnabled(UIAction.Team_Mute_Unmute_MicOn_MicOff, false);
            }
            break;

        case SocialType.Friend:
            SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
            State.GetAction(UIAction.Social_Inspect_AddFriend).Visible = false;
            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 0);
            SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 0, true);
            SetHotKeyDescription(UIAction.Team_Kick_Leave, 0, true);
            SetHotKeyDescription(UIAction.Team_Promote, 0);
            SetHotKeyDescription(UIAction.Team_Invite, 0);
            if (m_FriendProxy.GetBlack(m_SelectVoUid) != null)
            {
                SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
                SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 1, true);
                SetHotKeyDescription(UIAction.Team_Kick_Leave, 1, true);
                SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
            }
            else
            {
                SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 0, true);
                SetHotKeyDescription(UIAction.Team_Kick_Leave, 0, true);
            }
            if (m_FriendProxy.GetFriend(m_SelectVoUid) != null)
            {
                SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);

                if (m_FriendProxy.GetFriend(m_SelectVoUid).Status == FriendInfoVO.FriendState.LEAVE)
                {
                    SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
                    SetHotKeyEnabled(UIAction.Team_Promote, false);
                    SetHotKeyEnabled(UIAction.Team_Invite, false);
                }
            }
            if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
            {
                SetHotKeyEnabled(UIAction.Team_Promote, false);
                SetHotKeyEnabled(UIAction.Team_Invite, false);
            }

            break;

        case SocialType.Ship:
            break;

        case SocialType.Other:
            SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
            SetHotKeyDescription(UIAction.Team_Mute_Unmute_MicOn_MicOff, 0);
            SetHotKeyDescription(UIAction.Social_Delete_RemoveBlacklist, 0, true);
            SetHotKeyDescription(UIAction.Team_Kick_Leave, 0, true);
            SetHotKeyDescription(UIAction.Team_Promote, 0);
            SetHotKeyDescription(UIAction.Team_Invite, 0);
            SetHotKeyEnabled(UIAction.Social_Delete_RemoveBlacklist, false, true);
            SetHotKeyEnabled(UIAction.Team_Kick_Leave, false, true);
            if (m_FriendProxy.GetBlack(m_SelectVoUid) != null)
            {
                SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
                if (m_FriendProxy.GetBlack(m_SelectVoUid).Status == FriendInfoVO.FriendState.LEAVE)
                {
                    SetHotKeyEnabled(UIAction.Team_Invite, false);
                }
            }
            if (m_FriendProxy.GetFriend(m_SelectVoUid) != null)
            {
                SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 0);
                SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
                State.GetAction(UIAction.Social_Inspect_AddFriend).Visible = false;
                if (m_FriendProxy.GetFriend(m_SelectVoUid).Status == FriendInfoVO.FriendState.LEAVE)
                {
                    SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
                    SetHotKeyEnabled(UIAction.Team_Promote, false);
                    SetHotKeyEnabled(UIAction.Team_Invite, false);
                }
            }
            else
            {
                if (m_FriendProxy.GetRecent(m_SelectVoUid) != null)
                {
                    if (m_FriendProxy.GetRecent(m_SelectVoUid).Status == FriendInfoVO.FriendState.LEAVE)
                    {
                        State.GetAction(UIAction.Social_Inspect_AddFriend).Visible = false;
                    }
                }
                SetHotKeyDescription(UIAction.Social_Inspect_AddFriend, 1);
            }
            if (m_TeamProxy.GetMember(m_SelectVoUid) != null)
            {
                SetHotKeyEnabled(UIAction.Team_Promote, false);
                SetHotKeyEnabled(UIAction.Team_Invite, false);
            }
            break;

        default:
            break;
        }
        if (m_SelectVoUid <= 0)
        {
            SetHotKeyEnabled(UIAction.Social_AddBlacklist, false, true);
            SetHotKeyEnabled(UIAction.Social_Delete_RemoveBlacklist, false, true);
            SetHotKeyEnabled(UIAction.Team_Kick_Leave, false, true);
            SetHotKeyEnabled(UIAction.Social_Inspect_AddFriend, false);
            State.GetAction(UIAction.Social_Inspect_AddFriend).Visible = false;
            SetHotKeyEnabled(UIAction.Social_PrivateChat, false);
            SetHotKeyEnabled(UIAction.Team_Promote, false);
            SetHotKeyEnabled(UIAction.Team_Invite, false);
        }
    }