示例#1
0
 // Use this for initialization
 void Start()
 {
     playerGO = GameObject.FindWithTag("Player");
     fc       = playerGO.GetComponent <FrequencyController>();
     if (randomizeStartingFreq)
     {
         frequencyChannel = (int)Random.Range(1, 10.99f);
         Debug.Log(frequencyChannel);
     }
 }
 public static FrequencyController Fixture()
 {
     FrequencyController controller = new FrequencyController(new FrequencyRepository(), "", new LoginView());
     return controller;
 }
示例#3
0
        public static FrequencyController Fixture()
        {
            FrequencyController controller = new FrequencyController(new FrequencyRepository(), "", new LoginView());

            return(controller);
        }