public unsafe static void InvalidateNamedFramebufferSubData(uint framebuffer, int numAttachments, FramebufferAttachment *attachments, int x, int y, int width, int height) => glInvalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height);
public unsafe static void InvalidateSubFramebuffer(FramebufferTarget target, int numAttachments, FramebufferAttachment *attachments, int x, int y, int width, int height) => glInvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
public unsafe static void InvalidateNamedFramebufferData(uint framebuffer, int numAttachments, FramebufferAttachment *attachments) => glInvalidateNamedFramebufferData(framebuffer, numAttachments, attachments);
public unsafe static void InvalidateFramebuffer(FramebufferTarget target, int numAttachments, FramebufferAttachment *attachments) => glInvalidateFramebuffer(target, numAttachments, attachments);