示例#1
0
        private void readFrameUpdateData(NetIncomingMessage inMsg)
        {
            FrameInput input = new FrameInput();
            input.deserialize(inMsg);

            clientWorld.addFrameInputData(input);
        }
示例#2
0
        private void relayFrameInput(NetIncomingMessage inMsg)
        {
            FrameInput input = new FrameInput();
            input.deserialize(inMsg);

            //Write it to a new packet
            NetOutgoingMessage outMsg = netServer.CreateMessage();
            outMsg.Write((byte)NetDataType.FrameUpdate);
            input.serialize(outMsg);

            netServer.SendToAll(outMsg, NetDeliveryMethod.ReliableOrdered);
        }