public override void OnNext(ForzaDataStruct value)
 {
     UpdateUI(value);
 }
        protected virtual void UpdateUI(ForzaDataStruct data)
        {
            ForzaSledDataStruct sd = data.Sled;

            lock (SyncRoot)
            {
                // line 1
                ConsoleWriteAt(5, 0, GetRaceIsOneValue(sd.IsRaceOn), 3, GetRaceIsOneValueColor(sd.IsRaceOn));
                ConsoleWriteAt(13, 0, $"{sd.CarOrdinal,11:##0}", 11);
                ConsoleWriteAt(31, 0, "DCBASRPX"[sd.CarClass].ToString(), 1);
                ConsoleWriteAt(39, 0, $"{sd.CarPerformanceIndex,3:##0}", 3);
                ConsoleWriteAt(54, 0, GetDriveTrainValue(sd.DrivetrainType), 3);
                ConsoleWriteAt(68, 0, string.Format("{0:#0}", sd.NumCylinders), 2);

                // engine
                ConsoleWriteAt(8, 3, $"{sd.CurrentEngineRpm,5:####0}", 5, GetCurrentEngineRpmValueColor(sd.CurrentEngineRpm, sd.EngineIdleRpm, sd.EngineMaxRpm));
                ConsoleWriteAt(8, 4, $"{sd.EngineIdleRpm,5:####0}", 5);
                ConsoleWriteAt(8, 5, $"{sd.EngineMaxRpm,5:####0}", 5);

                // acceleration
                ConsoleWriteAt(13, 8, $"{sd.AccelerationX,11:###0.000000}", 11);
                ConsoleWriteAt(25, 8, $"{sd.AccelerationY,11:###0.000000}", 11);
                ConsoleWriteAt(37, 8, $"{sd.AccelerationZ,11:###0.000000}", 11);

                // velocity
                ConsoleWriteAt(13, 9, $"{sd.VelocityX,11:###0.000000}", 11);
                ConsoleWriteAt(25, 9, $"{sd.VelocityY,11:###0.000000}", 11);
                ConsoleWriteAt(37, 9, $"{sd.VelocityZ,11:###0.000000}", 11);

                // angle
                ConsoleWriteAt(13, 12, $"{sd.Yaw,11:###0.000000}", 11);
                ConsoleWriteAt(25, 12, $"{sd.Pitch,11:###0.000000}", 11);
                ConsoleWriteAt(37, 12, $"{sd.Roll,11:###0.000000}", 11);

                // angular velocity
                ConsoleWriteAt(13, 13, $"{sd.AngularVelocityX,11:###0.000000}", 11);
                ConsoleWriteAt(25, 13, $"{sd.AngularVelocityY,11:###0.000000}", 11);
                ConsoleWriteAt(37, 13, $"{sd.AngularVelocityZ,11:###0.000000}", 11);


                ForzaCarDashDataStruct cdd = data.CarDash;

                // line 2
                ConsoleWriteAt(4, 1, $"{cdd.LapNumber + 1}", 3);
                ConsoleWriteAt(17, 1, $"{cdd.RacePosition}", 2);
                ConsoleWriteAt(25, 1, $"{cdd.Fuel * 100f,5:##0.0}", 5);
                ConsoleWriteAt(42, 1, $"{cdd.DistanceTraveled / 1000f,5:##0.0}", 5);
                ConsoleWriteAt(56, 1, GetRaceTimeValue(cdd.CurrentRaceTime), 14);

                // speed, power, torque
                ConsoleWriteAt(27, 3, $"{cdd.Speed * 3.6f,7:####0.0}", 7);
                ConsoleWriteAt(27, 4, $"{cdd.Power / 1000f,7:####0.0}", 7);
                ConsoleWriteAt(27, 5, $"{cdd.Torque,7:####0.0}", 7);

                // laps
                ConsoleWriteAt(50, 3, GetRaceTimeValue(cdd.CurrentLap), 14);
                ConsoleWriteAt(50, 4, GetRaceTimeValue(cdd.LastLap), 14);
                ConsoleWriteAt(50, 5, GetRaceTimeValue(cdd.BestLap), 14);

                // controls
                ConsoleWriteAt(63, 7, $"{cdd.Accel / 2.55f,3:##0}", 3);
                ConsoleWriteAt(63, 8, $"{cdd.Brake / 2.55f,3:##0}", 3);
                ConsoleWriteAt(63, 9, $"{cdd.Clutch / 2.55f,3:##0}", 3);
                ConsoleWriteAt(63, 10, $"{cdd.HandBrake / 2.55f,3:##0}", 3);
                ConsoleWriteAt(63, 11, $"{cdd.Gear,3:##0}", 3);
                ConsoleWriteAt(62, 12, $"{cdd.Steer / 1.27f,3:+0;-0;0}", 4);
            }
        }
示例#3
0
        static void Main(string[] args)
        {
            try
            {
                _args = PowArgs.Parser <Arguments> .Parse(args);
            }
            catch (Exception ex)
            {
                Console.Error.WriteLine(ex.Message);
                ShowHelp();
                Exit(ExitCodes.ArgsError);
                return;
            }

            if (_args.Help)
            {
                ShowHelp();
                Exit(ExitCodes.Help);
                return;
            }
            else if (_args.UseTimestamp == _args.UseStaticFrequency)
            {
                Console.Error.WriteLine("You must specify which fix to use: timestamp OR frequency");
                ShowHelp();
                Exit(ExitCodes.ArgsError);
                return;
            }

            var    inputFile  = new FileInfo(_args.Input);
            var    outputFile = new FileInfo(_args.Output);
            string typeOfFix  = _args.UseTimestamp
                                ? "timestamp"
                                : _args.UseStaticFrequency
                                        ? "fixed frequency"
                                        : "unknown";

            // input file existence
            if (!inputFile.Exists)
            {
                Console.Error.WriteLine($"Input file {inputFile.Name} is not found or its access is denied");
                Exit(ExitCodes.InputError);
                return;
            }

            // output directory creation
            if (!outputFile.Directory.Exists)
            {
                outputFile.Directory.Create();
            }

            Console.Out.WriteLine($"Input: {inputFile.Name}");
            Console.Out.WriteLine($"Output: {outputFile.Name}");
            Console.Out.WriteLine($"Fix: {typeOfFix}");

            // input read
            using (FileStream input = new FileStream(inputFile.FullName, FileMode.Open, FileAccess.Read))
                using (FileStream output = new FileStream(outputFile.FullName, FileMode.Create, FileAccess.Write))
                    using (SampleReader reader = new SampleReader(input))
                        using (SampleWriter writer = new SampleWriter(output))
                        {
                            ForzaDataReader dataReader     = new ForzaDataReader();
                            ForzaDataStruct?firstForzaData = null;
                            ForzaDataStruct?prevForzaData  = null;
                            int             chunkIndex;

                            // iterate every chunk
                            for (chunkIndex = 0; reader.TryRead(out SampleStruct chunk); chunkIndex++)
                            {
                                // decode forza data structure
                                ForzaDataStruct forzaData = dataReader.Read(chunk.Data);
                                if (!firstForzaData.HasValue)
                                {
                                    firstForzaData = forzaData;
                                }

                                // if timestamps are used, validate them
                                if (_args.UseTimestamp)
                                {
                                    // non increasing timestamps
                                    if (prevForzaData?.Sled.TimestampMS > forzaData.Sled.TimestampMS)
                                    {
                                        if (_args.IgnoreInvalidChunks)
                                        {
                                            Console.Out.WriteLine($"Ignoring chunk #{chunkIndex}, {chunk.Length} bytes (non increasing timestamp)");
                                            continue;
                                        }
                                        else
                                        {
                                            Console.Error.WriteLine($"Non increasing timestamp at chunk #{chunkIndex}, {chunk.Length} bytes");
                                            Exit(ExitCodes.NonIncreasingTimestamps);
                                            break;
                                        }
                                    }

                                    // fixing elapsed ticks from previous chunk timestamp diff
                                    uint elapsedMilliseconds = forzaData.Sled.TimestampMS - firstForzaData.Value.Sled.TimestampMS;
                                    chunk.Elapsed = TimeSpan.FromMilliseconds(elapsedMilliseconds).Ticks;
                                }
                                else if (_args.UseStaticFrequency)
                                {
                                    // fixing elapsed ticks with static chunk time
                                    uint elapsedMilliseconds = (uint)Math.Round(
                                        chunkIndex * ChunkTime,
                                        MidpointRounding.AwayFromZero
                                        );
                                    chunk.Elapsed = TimeSpan.FromMilliseconds(elapsedMilliseconds).Ticks;
                                }

                                // fixed chunk written to output
                                writer.Write(chunk);

                                prevForzaData = forzaData;
                            }

                            // warning if not on end of stream
                            if (!reader.EndOfStream)
                            {
                                Console.Error.WriteLine($"Can't decode more chunks, the rest of the source is ignored");
                            }

                            writer.Flush();
                            outputFile.Refresh();

                            // final result
                            Console.Out.WriteLine($"Chunks: {reader.Reads} read, {writer.Writes} written (diff: {writer.Writes - reader.Reads})");
                            Console.Out.WriteLine($"Size: {inputFile.Length} bytes on input, {outputFile.Length} bytes on output, (diff: {outputFile.Length - inputFile.Length})");
                        }

            Exit(ExitCodes.OK);
        }