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C# (CSharp) Formation.DeleteMember示例
编程语言:
C# (CSharp)
类/类型:
Formation
方法/功能:
DeleteMember
hotexamples.com的示例:
1
C# (CSharp) Formation.DeleteMember - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Formation.DeleteMember
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
ApplyActionOnEachUnit(14)
Build(6)
CreateFormation(5)
ApplyActionOnEachUnitViaBackupList(5)
Get(4)
GetDefaultUnitDiameter(3)
Destroy(3)
AddMember(3)
InitNPCFormation(3)
BeginSpawn(2)
GetAveragePositionOfUnits(2)
CavalryInterval(2)
GetCountOfUnitsWithCondition(2)
GetAllyTurnTimersElapsed(1)
GetColors(1)
GetCurrentGlobalPositionOfUnit(1)
GetCurrentTroops(1)
GetDefaultMinimumInterval(1)
GetDeathPosition(1)
SetLeader(1)
GetDetachmentFrame(1)
GetDirectionOfUnit(1)
GetActorsAvailable(1)
GetEntity(1)
GetFacing(1)
InitPlayerFormation(1)
GetEnemyList(1)
ActivateSpread(1)
GetActiveMembers(1)
Clone(1)
AddPoint(1)
AddToFormation(1)
AddUnit(1)
CavalryDistance(1)
ChangeFacing(1)
ChangeMember(1)
ChangeShape(1)
Contains(1)
GenerateMarker(1)
Copy(1)
Count(1)
CountUnitsOnNavMeshIDMod10(1)
CreateMember(1)
DeleteMember(1)
Add(1)
Engage(1)
applyMovement(1)
常用方法
ApplyActionOnEachUnit (14)
Build (6)
CreateFormation (5)
ApplyActionOnEachUnitViaBackupList (5)
Get (4)
GetDefaultUnitDiameter (3)
Destroy (3)
AddMember (3)
InitNPCFormation (3)
BeginSpawn (2)
常用方法
GetAveragePositionOfUnits (2)
CavalryInterval (2)
GetCountOfUnitsWithCondition (2)
GetAllyTurnTimersElapsed (1)
GetColors (1)
GetCurrentGlobalPositionOfUnit (1)
GetCurrentTroops (1)
GetDefaultMinimumInterval (1)
GetDeathPosition (1)
SetLeader (1)
GetDetachmentFrame (1)
GetDirectionOfUnit (1)
GetActorsAvailable (1)
GetEntity (1)
GetFacing (1)
InitPlayerFormation (1)
GetEnemyList (1)
ActivateSpread (1)
GetActiveMembers (1)
Clone (1)
常用方法
GetDetachmentFrame (1)
GetDirectionOfUnit (1)
GetActorsAvailable (1)
GetEntity (1)
GetFacing (1)
InitPlayerFormation (1)
GetEnemyList (1)
ActivateSpread (1)
GetActiveMembers (1)
Clone (1)
AddPoint (1)
AddToFormation (1)
AddUnit (1)
CavalryDistance (1)
ChangeFacing (1)
ChangeMember (1)
ChangeShape (1)
Contains (1)
GenerateMarker (1)
Copy (1)
Count (1)
CountUnitsOnNavMeshIDMod10 (1)
CreateMember (1)
DeleteMember (1)
Add (1)
Engage (1)
applyMovement (1)
常用方法
AddPoint (1)
AddToFormation (1)
AddUnit (1)
CavalryDistance (1)
ChangeFacing (1)
ChangeMember (1)
ChangeShape (1)
Contains (1)
GenerateMarker (1)
Copy (1)
Count (1)
CountUnitsOnNavMeshIDMod10 (1)
CreateMember (1)
DeleteMember (1)
Add (1)
Engage (1)
applyMovement (1)
示例#1
0
显示文件
文件:
FormationMemberController.cs
项目:
josebasierra/starclone46
void OnDeath() { formation.DeleteMember(transform); }