protected override void AssignDefaultValuesToSceneNode(SceneNode2D node) { var t = node as TextNode2D; t.Text = Text == null ? "" : Text; t.FontFamily = FontFamily == null ? DefaultFont : FontFamily; t.FontWeight = FontWeight.ToDXFontWeight(); t.FontStyle = FontStyle.ToDXFontStyle(); t.FontSize = FontSize; t.TextAlignment = TextAlignment.ToD2DTextAlignment(); t.FlowDirection = FlowDirection.ToD2DFlowDir(); }
/// <summary> /// Called when [draw texture]. /// </summary> /// <param name="deviceResources">The device resources.</param> protected override void OnUpdateTextureAndBillboardVertices(IDeviceResources deviceResources) { if (TextInfo != null && !string.IsNullOrEmpty(TextInfo.Text)) { var w = Width; var h = Height; #if CORE Texture = TextInfo.Text.ToBitmapStream(FontSize, Color.White, Color.Black, FontFamily, FontWeight, FontStyle, new Vector4((float)Padding.Left, (float)Padding.Top, (float)Padding.Right, (float)Padding.Bottom), ref w, ref h, predefinedSize, deviceResources); #else Texture = TextInfo.Text.ToBitmapStream(FontSize, Color.White, Color.Black, FontFamily, FontWeight.ToDXFontWeight(), FontStyle.ToDXFontStyle(), new Vector4((float)Padding.Left, (float)Padding.Top, (float)Padding.Right, (float)Padding.Bottom), ref w, ref h, predefinedSize, deviceResources); #endif if (!predefinedSize) { Width = w; Height = h; } DrawCharacter(TextInfo.Text, TextInfo.Origin, Width, Height, TextInfo); } else { Texture = null; if (!predefinedSize) { Width = 0; Height = 0; } } TextInfo?.UpdateTextInfo(Width, Height); }