public void Init(FollowerDetailView followerDetailView) { this.m_currentFollowerDetailView = followerDetailView; FollowerInventoryListItem[] componentsInChildren = this.m_armamentListContent.GetComponentsInChildren <FollowerInventoryListItem>(true); FollowerInventoryListItem[] array = componentsInChildren; for (int i = 0; i < array.Length; i++) { FollowerInventoryListItem followerInventoryListItem = array[i]; Object.DestroyImmediate(followerInventoryListItem.get_gameObject()); } bool active = true; IEnumerator enumerator = PersistentArmamentData.armamentDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { MobileFollowerArmament item = (MobileFollowerArmament)enumerator.get_Current(); FollowerInventoryListItem followerInventoryListItem2 = Object.Instantiate <FollowerInventoryListItem>(this.m_armamentListItemPrefab); followerInventoryListItem2.get_transform().SetParent(this.m_armamentListContent.get_transform(), false); followerInventoryListItem2.SetArmament(item, followerDetailView); active = false; } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } this.m_emptyMessage.get_gameObject().SetActive(active); }
public void SetAbility(int garrAbilityID, FollowerDetailView followerDetailView) { GarrAbilityRec record = StaticDB.garrAbilityDB.GetRecord(garrAbilityID); if (record == null) { Debug.LogWarning("Invalid garrAbilityID " + garrAbilityID); return; } this.m_abilityNameText.set_text(record.Name); this.m_abilityDescription.set_text(WowTextParser.parser.Parse(record.Description, 0)); this.m_abilityDescription.set_supportRichText(WowTextParser.parser.IsRichText()); this.m_abilityDisplay.SetAbility(garrAbilityID, true, true, null); FollowerInventoryListItem[] componentsInChildren = this.m_equipmentListContent.GetComponentsInChildren <FollowerInventoryListItem>(true); FollowerInventoryListItem[] array = componentsInChildren; for (int i = 0; i < array.Length; i++) { FollowerInventoryListItem followerInventoryListItem = array[i]; Object.DestroyImmediate(followerInventoryListItem.get_gameObject()); } bool active = true; IEnumerator enumerator = PersistentEquipmentData.equipmentDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { MobileFollowerEquipment mobileFollowerEquipment = (MobileFollowerEquipment)enumerator.get_Current(); GarrAbilityRec record2 = StaticDB.garrAbilityDB.GetRecord(mobileFollowerEquipment.GarrAbilityID); if (record2 != null) { if ((record2.Flags & 64u) == 0u) { FollowerInventoryListItem followerInventoryListItem2 = Object.Instantiate <FollowerInventoryListItem>(this.m_equipmentListItemPrefab); followerInventoryListItem2.get_transform().SetParent(this.m_equipmentListContent.get_transform(), false); followerInventoryListItem2.SetEquipment(mobileFollowerEquipment, followerDetailView, garrAbilityID); active = false; } } } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } this.m_noEquipmentMessage.get_gameObject().SetActive(active); }
private void CreateCombatAllyItems(int combatAllyMissionID, int combatAllyMissionCost) { using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator()) { while (enumerator.MoveNext()) { JamGarrisonFollower current = enumerator.get_Current(); FollowerStatus followerStatus = GeneralHelpers.GetFollowerStatus(current); if (current.ZoneSupportSpellID > 0 && (followerStatus == FollowerStatus.available || followerStatus == FollowerStatus.onMission)) { FollowerInventoryListItem followerInventoryListItem = Object.Instantiate <FollowerInventoryListItem>(this.m_combatAllyChampionListItemPrefab); followerInventoryListItem.get_transform().SetParent(this.m_combatAllyListContent.get_transform(), false); followerInventoryListItem.SetCombatAllyChampion(current, combatAllyMissionID, combatAllyMissionCost); } } } }
private void UpdateEquipmentDisplay(int garrAbilityID, FollowerDetailView followerDetailView) { FollowerInventoryListItem[] componentsInChildren = this.m_equipmentListContent.GetComponentsInChildren <FollowerInventoryListItem>(true); FollowerInventoryListItem[] array = componentsInChildren; for (int i = 0; i < array.Length; i++) { FollowerInventoryListItem followerInventoryListItem = array[i]; Object.DestroyImmediate(followerInventoryListItem.get_gameObject()); } bool active = true; IEnumerator enumerator = PersistentEquipmentData.equipmentDictionary.get_Values().GetEnumerator(); try { while (enumerator.MoveNext()) { MobileFollowerEquipment mobileFollowerEquipment = (MobileFollowerEquipment)enumerator.get_Current(); GarrAbilityRec record = StaticDB.garrAbilityDB.GetRecord(mobileFollowerEquipment.GarrAbilityID); if (record != null) { if ((record.Flags & 64u) == 0u) { FollowerInventoryListItem followerInventoryListItem2 = Object.Instantiate <FollowerInventoryListItem>(this.m_equipmentListItemPrefab); followerInventoryListItem2.get_transform().SetParent(this.m_equipmentListContent.get_transform(), false); followerInventoryListItem2.SetEquipment(mobileFollowerEquipment, followerDetailView, garrAbilityID); active = false; } } } } finally { IDisposable disposable = enumerator as IDisposable; if (disposable != null) { disposable.Dispose(); } } this.m_noEquipmentMessage.get_gameObject().SetActive(active); }