示例#1
0
    // Use this for initialization
    void Start()
    {
        Scene currentScene = SceneManager.GetActiveScene();      //check scene name

        sceneName = currentScene.name;
        //  if ( sceneName == "scene3" || sceneName=="scene2" )
        // {
        theBoss = FindObjectOfType <FlySteamPunkController>();
        //   }
        //else if ( sceneName == "scene6" ) {
        theBoss1 = FindObjectOfType <RoboFlyController>();
        //   }
        //adsCounter = 0;
        thePlayer        = FindObjectOfType <PlayerController>();
        pause            = false;
        gameOver         = false;
        musicSource.clip = musicClip;
        uraniumOn        = FindObjectOfType <UraniumController>();
        musicSource.Play();
        string level_index = sceneName;

        AnalyticsEvent.LevelStart(level_index);
        if (Advertisement.isSupported)
        {
            Advertisement.Initialize(gameId, false);
        }
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     theBoss = FindObjectOfType <FlySteamPunkController>();
     //crate=FindObjectOfType<CrateController>();
     //explosion=crate.deadExplosion;
     jgController     = FindObjectOfType <JungHeadController>();
     fireRgB          = GetComponent <Rigidbody2D>();
     fireRgB.velocity = new Vector2(speed, 0f);
     Destroy(gameObject, 2f);
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     enemy = FindObjectOfType <FlySteamPunkController>();
 }