// Use this for initialization void Start() { Scene currentScene = SceneManager.GetActiveScene(); //check scene name sceneName = currentScene.name; // if ( sceneName == "scene3" || sceneName=="scene2" ) // { theBoss = FindObjectOfType <FlySteamPunkController>(); // } //else if ( sceneName == "scene6" ) { theBoss1 = FindObjectOfType <RoboFlyController>(); // } //adsCounter = 0; thePlayer = FindObjectOfType <PlayerController>(); pause = false; gameOver = false; musicSource.clip = musicClip; uraniumOn = FindObjectOfType <UraniumController>(); musicSource.Play(); string level_index = sceneName; AnalyticsEvent.LevelStart(level_index); if (Advertisement.isSupported) { Advertisement.Initialize(gameId, false); } }
// Use this for initialization void Start() { theBoss = FindObjectOfType <FlySteamPunkController>(); //crate=FindObjectOfType<CrateController>(); //explosion=crate.deadExplosion; jgController = FindObjectOfType <JungHeadController>(); fireRgB = GetComponent <Rigidbody2D>(); fireRgB.velocity = new Vector2(speed, 0f); Destroy(gameObject, 2f); }
// Use this for initialization void Start() { enemy = FindObjectOfType <FlySteamPunkController>(); }