void Start ()
	{
		if(grenadeObject == null)
			grenadeObject = (GameObject)Resources.Load("BuildIn/Item/Flight/Flight_Grenade");
		if(combatFlight == null)
			combatFlight = transform.parent.GetComponent<Flight_CombatFlight>();
		if(boxCollider == null)
			boxCollider = transform.GetComponent<BoxCollider>();
	}
示例#2
0
 void Start()
 {
     if (grenadeObject == null)
     {
         grenadeObject = (GameObject)Resources.Load("BuildIn/Item/Flight/Flight_Grenade");
     }
     if (combatFlight == null)
     {
         combatFlight = transform.parent.GetComponent <Flight_CombatFlight>();
     }
     if (boxCollider == null)
     {
         boxCollider = transform.GetComponent <BoxCollider>();
     }
 }