void Start () { if(grenadeObject == null) grenadeObject = (GameObject)Resources.Load("BuildIn/Item/Flight/Flight_Grenade"); if(combatFlight == null) combatFlight = transform.parent.GetComponent<Flight_CombatFlight>(); if(boxCollider == null) boxCollider = transform.GetComponent<BoxCollider>(); }
void Start() { if (grenadeObject == null) { grenadeObject = (GameObject)Resources.Load("BuildIn/Item/Flight/Flight_Grenade"); } if (combatFlight == null) { combatFlight = transform.parent.GetComponent <Flight_CombatFlight>(); } if (boxCollider == null) { boxCollider = transform.GetComponent <BoxCollider>(); } }