private void InitBallParts() { circ2 = new CollisionCircleD(); flightPath = new FlightPath(); flightPath.Load(); launchButton = new Button01(); }
private void _Load(int x, int y, int width, int height) { flightPath.Load(); DebugConfigure(false); this.width = width; this.height = height; dx = x; dy = y; dcenter = new PointD(dx + width / 2, dy + height / 2); dstartPosition = new PointD(dx, dy); //circ2.Load(dx, dy, (width / 2), 0, collisionPointCount); circ2.Load(dx, dy, collisionPointSideLength, (width / 2), 0, collisionPointCount); circ2.SetCircleColor(this.color); PositionLaunchButton(); }