public void Draw(Graphics g) { SolidBrush sb = new SolidBrush(color); launchButton.Draw(g); flightPath.Draw(g, !ballLaunched); // do not draw flight path is ball is launched circ2.Draw(g); //dbgDrawBounceAngle(g); sb.Dispose(); }
public void Draw(Graphics g) { SolidBrush sb = new SolidBrush(color); launchButton.Draw(g); flightPath.Draw(g, !ballLaunched); // do not draw flight path is ball is launched circ2.Draw(g); //dbgDrawBounceAngle(g); sb.Dispose(); }