public static void FleeKeys( bool useQ = true, bool defaultQ = true, bool useW = true, bool defaultW = true, bool useE = true, bool defaultE = true, bool useR = true, bool defaultR = true) { Flee = Menu.AddSubMenu("Flee Menu", "flee"); Flee.AddGroupLabel("Flee Settings"); if (useQ) { Flee.AddCheckBox("flee.q", "Use Q"); } if (useW) { Flee.AddCheckBox("flee.w", "Use W"); } if (useE) { Flee.AddCheckBox("flee.e", "Use E"); } if (useR) { Flee.AddCheckBox("flee.r", "Use R ", false); } Flee.AddSeparator(); Flee.Add("flee.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange += Value.AdvancedModeChanged; JsonSettings.Profile.Options.Add(new JsonSetting("flee.advanced", Setting.Checkbox, Flee["flee.advanced"].Cast <CheckBox>().CurrentValue.ToString())); }
public static void SetupMenu() { SpellList.Add(SpellOption.Q); SpellList.Add(SpellOption.W); SpellList.Add(SpellOption.E); SpellList.Add(SpellOption.R); RyzeMenu = MainMenu.AddMenu("Ryze", "Ryze"); MainMenu.OnClose += Setup; // Combo Menu ------------------------------------------------------------------------------------------------------------------- ComboM = RyzeMenu.AddSubMenu("Combo"); // Use in Combo ComboM.Add("Q", new CheckBox("Use Q")); ComboM.Add("W", new CheckBox("Use W")); ComboM.Add("E", new CheckBox("Use E")); ComboM.Add("R", new CheckBox("Use R")); ComboM.Add("Combo", new ComboBox("Combo Modus", 0, "EW", "EQ")); // Combo Settings ComboM.AddSeparator(); ComboM.Add("QPred", new Slider("QPrediction Hitchance", 80, 0, 100)); // Q Hit Chance // Drawings Menu ---------------------------------------------------------------------------------------------------------------- Drawings = RyzeMenu.AddSubMenu("Drawings", "Drawings"); Drawings.AddLabel("Draw Skill Range:"); foreach (var Item in SpellList) { Drawings.Add(Item.Slot.ToString(), new CheckBox("Draw " + Item.Slot.ToString() + " Range")); } Drawings.AddSeparator(); Drawings.AddLabel("Mark Enemys:"); Drawings.Add("DrawKillable", new CheckBox("Mark Killable Enemys", true)); Drawings.Add("DrawKillable", new CheckBox("Draw Enemys Attack Range", false)); // Main Menu ------------------------------------------------------------------------------------------------------------------- RyzeMenu.AddLabel("Activate Script", 25); RyzeMenu.Add("Activate", new CheckBox("Activate Script", true)); RyzeMenu.AddSeparator(); RyzeMenu.AddLabel("Delay between Spells:"); RyzeMenu.Add("DelayMin", new Slider("Minimum Delay", 20, 0, 1000)); RyzeMenu.Add("DelayMax", new Slider("Maximum Delay", 120, 0, 1000)); RyzeMenu.AddSeparator(); RyzeMenu.AddLabel("Automatic Killsteal Mode", 25); RyzeMenu.Add("Steal", new CheckBox("Killsteal", false)); RyzeMenu.AddLabel("Kill Steal Spells", 25); RyzeMenu.Add("StealQ", new CheckBox("Use Q For KS", true)); RyzeMenu.Add("StealE", new CheckBox("Use E For KS", true)); RyzeMenu.AddSeparator(); RyzeMenu.AddLabel("Auto Stack Tear"); RyzeMenu.Add("AutoStack", new KeyBind("AutoStackTear", false, KeyBind.BindTypes.PressToggle, 'Y')); // Clear Mode Clear = RyzeMenu.AddSubMenu("ClearMode", "ClearMode"); Clear.AddLabel("Use Spells in ClearMode"); Clear.Add("UseQ", new CheckBox("Use Q", true)); Clear.Add("UseE", new CheckBox("Use E", true)); Clear.Add("UseW", new CheckBox("Use W", false)); Clear.AddSeparator(); Clear.AddLabel("Clear Mode Minimum Mana"); Clear.Add("Mana", new Slider("Minimum Mana", 20, 0, 100)); // Flee Mode -------------------------------------------------------------------------------------------------------------------- Flee = RyzeMenu.AddSubMenu("FleeMode", "FleeMode"); Flee.AddLabel("The Flee Mode will Port you to the furthest Tower in Range."); Flee.AddLabel("If no Tower is in Range it will Port in Direction of your Base"); Flee.AddSeparator(); Flee.Add("Zhonyas", new CheckBox("Use Zhonyas")); Flee.Add("Seraphen", new CheckBox("Use Seraphen")); // Auto Shield ------------------------------------------------------------------------------------------------------------------ AutoShield = RyzeMenu.AddSubMenu("AutoShield", "AutoShield"); AutoShield.AddLabel("Automatic Shield if you get attacked and get low Life"); AutoShield.Add("Active", new CheckBox("Activate AutoShield Mode", true)); AutoShield.AddSeparator(); AutoShield.AddLabel("Use Items:", 25); AutoShield.Add("Zhonyas", new CheckBox("Use Zhonyas", true)); AutoShield.Add("Seraphen", new CheckBox("Use Seraphen", true)); AutoShield.AddSeparator(); AutoShield.Add("Prozent", new Slider("Use Shield at % HP", 20, 0, 100)); }
private static void Loading_OnLoadingComplete(EventArgs args) { Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo"); Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version); //combo+harasse Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddSeparator(3); Combo.AddLabel("• Kombo Ayarlari"); Combo.Add("UseQCombo", new CheckBox("Kullan Q")); Combo.Add("UseWCombo", new CheckBox("Kullan W")); Combo.Add("UseECombo", new CheckBox("Kullan E")); Combo.Add("UseRCombo", new CheckBox("Kullan R")); Combo.Add("stack.combo", new CheckBox("Biriktir Q?")); Combo.Add("combo.leftclickRape", new CheckBox("Sol tik ile hedef sec?")); Combo.Add("PredictQ2", new ComboBox("Tahmini Q2", 1, "Dusuk", "Orta", "Yuksek")); Combo.AddLabel("• R Ayarlari "); Combo.Add("combo.RTarget", new CheckBox("Kullan R secili hedef icin her zaman")); Combo.Add("combo.RKillable", new CheckBox("Kullan R Oldururken")); Combo.Add("combo.MinTargetsR", new Slider("Kullan R En az hedef sayisi", 2, 1, 5)); Combo.AddLabel("• Durtme •"); Combo.Add("Auto.Q3", new CheckBox("Otomatik Q3 ?")); Combo.Add("harass.Q", new CheckBox("Kullan Q")); Combo.Add("harass.E", new CheckBox("Kullan E")); Combo.Add("harass.stack", new CheckBox("Biriktir Q durterken?")); //clean Clean = Principal.AddSubMenu("Clean", "Temizleme Ayarlari"); Clean.AddSeparator(3); Clean.AddLabel("•Son Vurus•"); Clean.Add("LastE", new CheckBox("Kullan E")); Clean.Add("LastQ", new CheckBox("Kullan Q")); Clean.Add("LaseEUT", new CheckBox("Kullan E Kule Altinda")); Clean.AddLabel("•Dalga Temizleme•"); Clean.Add("WC.Q", new CheckBox("Kullan Q")); Clean.Add("WC.E", new CheckBox("Kullan E")); Clean.AddLabel("•Orman Temizleme•"); Clean.Add("JungQ", new CheckBox("Kullan Q")); Clean.Add("JungE", new CheckBox("Kullan E")); //flee Flee = Principal.AddSubMenu("Flee", "Kacis Ayarlari"); Flee.AddSeparator(3); Flee.AddLabel("•Flee•"); Flee.Add("FleeE", new CheckBox("Kullan E")); Flee.Add("Flee.stack", new CheckBox("Biriktir Q kacarken?")); //Draw Draw = Principal.AddSubMenu("Draw", "Cizim Ayarlari"); Draw.AddSeparator(3); Draw.Add("DrawE", new CheckBox("Goster E Mesafesi")); Draw.Add("DrawQ", new CheckBox("Goster Q Mesafesi")); Draw.Add("DrawR", new CheckBox("Goster R Mesafesi")); //Misc Misc = Principal.AddSubMenu("Misc", "Karisik"); Misc.AddSeparator(3); Misc.Add("EGapclos", new CheckBox("Atilma yapana E")); Misc.Add("Einter", new CheckBox("Buyulerden kacmak icin E")); Misc.AddLabel("• Kostum Hilesi •"); Misc.Add("checkSkin", new CheckBox("Kostum Sec")); Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10)); //Evade Evadee = Principal.AddSubMenu("Evadee", "Evadee Ayarlari"); Evadee.AddSeparator(3); Evadee.AddLabel("•Yakinda Eklenicek•"); Utils.ForDash.Init(); }
private static void Loading_OnLoadingComplete(EventArgs args) { Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo"); Principal.AddLabel("HTTF Yasuo v" + Assembly.GetExecutingAssembly().GetName().Version); //combo+harasse Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddSeparator(3); Combo.AddLabel("• Spells Combo"); Combo.Add("UseQCombo", new CheckBox("Use Q")); Combo.Add("UseWCombo", new CheckBox("Use W")); Combo.Add("UseECombo", new CheckBox("Use E")); Combo.Add("UseRCombo", new CheckBox("Use R")); Combo.Add("stack.combo", new CheckBox("Stack Q?")); Combo.Add("combo.leftclickRape", new CheckBox("ComboTarget use?")); Combo.Add("PredictQ2", new ComboBox("Predict Q2", 1, "Minimal", "Medium", "High")); Combo.AddLabel("• R Setting "); Combo.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); Combo.Add("combo.RKillable", new CheckBox("Use R KS")); Combo.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); Combo.AddLabel("• Harasse "); Combo.Add("Auto.Q3", new CheckBox("Auto Q3 ?")); Combo.Add("harass.Q", new CheckBox("Use Q")); Combo.Add("harass.E", new CheckBox("Use E")); Combo.Add("harass.stack", new CheckBox("Stack Q in harras?")); //clean Clean = Principal.AddSubMenu("Clean", "Clean Setting"); Clean.AddSeparator(3); Clean.AddLabel("•Last Hit•"); Clean.Add("LastE", new CheckBox("Use E")); Clean.Add("LastQ", new CheckBox("Use Q")); Clean.Add("LaseEUT", new CheckBox("Use E Under Tower")); Clean.AddLabel("•Wave Clean•"); Clean.Add("WCQ", new CheckBox("Use Q")); Clean.Add("WCE", new CheckBox("Use E")); Clean.AddLabel("•Jung Clean•"); Clean.Add("JungQ", new CheckBox("Use Q")); Clean.Add("JungE", new CheckBox("Use E")); //flee Flee = Principal.AddSubMenu("Flee", "Flee Setting"); Flee.AddSeparator(3); Flee.AddLabel("•Flee•"); Flee.Add("FleeE", new CheckBox("Use E")); Flee.Add("Flee.stack", new CheckBox("Stack Q In Flee?")); //Draw Draw = Principal.AddSubMenu("Draw", "Draw Setting"); Draw.AddSeparator(3); Draw.Add("DrawE", new CheckBox("Draw E range")); Draw.Add("DrawQ", new CheckBox("Draw Q range")); Draw.Add("DrawR", new CheckBox("Draw R range")); Draw.Add("DrawDmg", new CheckBox("Draw Damage?")); //Misc Misc = Principal.AddSubMenu("Misc", "Misc Setting"); Misc.AddSeparator(3); Misc.Add("EGapclos", new CheckBox("E ANTIGAPCLOSE")); Misc.Add("Einter", new CheckBox("E INTERRUPT")); Misc.AddLabel("• SkinHack •"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer")); Misc.Add("Skinid", new Slider("Skin ID", 0, 0, 10)); //Evade Evadee = Principal.AddSubMenu("Evadee", "Evadee Setting"); Evadee.AddSeparator(3); Evadee.AddLabel("•SOON•"); Utils.ForDash.Init(); }
public static void Init() { Principal = MainMenu.AddMenu("Elise", "Elise"); Principal.AddLabel("Prediction:"); Principal.Add("WPred", new Slider("W Hitchance: {0}%", 80, 20, 100)); Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddLabel("Human Form:"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Use E")); Combo.AddSeparator(2); Combo.AddLabel("Spider Form:"); Combo.Add("Q2", new CheckBox("Use Q")); Combo.Add("W2", new CheckBox("Use W")); Combo.Add("E2", new CheckBox("Use E")); Combo.Add("E2Ex", new Slider("Use E Min {0} Range", 550, 200, 700)); Combo.AddSeparator(2); Combo.Add("Switch", new CheckBox("Auto switch form (Spider and Human)")); Combo.Add("Delay", new Slider("Humanizer (Delay):", 300, 0, 500)); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.AddLabel("Human Form:"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("W", new CheckBox("Use W")); Laneclear.AddSeparator(2); Laneclear.AddLabel("Spider Form:"); Laneclear.Add("Q2", new CheckBox("Use Q")); Laneclear.Add("W2", new CheckBox("Use W")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.AddLabel("Human Form:"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("W", new CheckBox("Use W")); Jungleclear.Add("E", new CheckBox("Use E")); Jungleclear.AddSeparator(2); Jungleclear.AddLabel("Spider Form:"); Jungleclear.Add("Q2", new CheckBox("Use Q")); Jungleclear.Add("W2", new CheckBox("Use W")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.AddLabel("Human Form:"); Lasthit.Add("Q", new CheckBox("Use Q")); Lasthit.AddLabel("Spider Form:"); Lasthit.Add("Q2", new CheckBox("Use Q")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.AddLabel("Human Form:"); Flee.Add("E", new CheckBox("Use E")); Flee.AddSeparator(2); Flee.AddLabel("Spider Form:"); Flee.Add("E2", new CheckBox("Use E")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Misc.AddSeparator(2); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 2, 0, 4)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug)", false, KeyBind.BindTypes.HoldActive, 'T')); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.AddLabel("Human Form:"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.AddSeparator(2); Draw.AddLabel("Spider Form:"); Draw.Add("Q2", new CheckBox("Draw Q")); Draw.Add("E2", new CheckBox("Draw E")); Draw.AddSeparator(2); Draw.Add("Cooldowns", new CheckBox("Draw Cooldowns Skills")); }