示例#1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Escape))
     {
         inMenu = (inMenu == 0) ? 1 : 0;
         UpdateMenu();
         playScript.ToggleMouse();
     }
 }
示例#2
0
 public void togMen()
 {
     playerScript.ToggleMouse();
     if (main_menu)
     {
         inMenu         = !inMenu;
         Time.timeScale = (inMenu) ? 0 : 1;
         menu.enabled   = inMenu;
     }
     else
     {
         menu.enabled = false;
     }
 }