public void ActivateFPControl() { m_Drifter.SetMainCamera(); m_Drifter.SwitchControlTypes(WalkControlLimits.NoWalk, LookControlLimits.FullControl); m_Animator.SetBool("PlayerControl", true); m_playerControl = true; }
public void ActivateFPControl() { m_Drifter.SetMainCamera(); m_Drifter.SwitchControlTypes(m_currentFPWalkControl, LookControlLimits.FullControl); m_playerControl = true; }