private static void ShowSpriteRigOptionsFileWindow(Window callingWindow) { FileWindow tempFileWindow = GuiManager.AddFileWindow(); tempFileWindow.Filter = "XML SpriteRig (*.srgx)|*.srgx"; tempFileWindow.CurrentFileType = "srgx"; tempFileWindow.SetToSave(); tempFileWindow.OkClick += new GuiMessage(saveSpriteRig); ToggleButton relativeToggle = new ToggleButton(GuiManager.Cursor); tempFileWindow.AddWindow(relativeToggle); relativeToggle.Name = "scnRelativeAssets"; relativeToggle.SetText("Not .scn-relative assets", ".scn-relative assets"); relativeToggle.ScaleX = 9f; relativeToggle.SetPositionTL(22.5f, 6.5f); if (mAssetsRelativeToSpriteRig) { relativeToggle.Press(); } else { relativeToggle.Unpress(); } }