/// <summary> /// Gets a file extension mappings /// </summary> /// <returns></returns> private FileExtensionMappingCollection GetFileExtensionMappings() { var fileExtensionMappings = new FileExtensionMappingCollection(); FileExtensionRegistrationCollection fileExtensionRegistrations = _assetConfig.FileExtensions; foreach (FileExtensionRegistration fileExtensionRegistration in fileExtensionRegistrations) { fileExtensionMappings.Add( fileExtensionRegistration.FileExtension, fileExtensionRegistration.AssetTypeCode); } return fileExtensionMappings; }
/// <summary> /// Constructs a instance of Asset /// </summary> /// <param name="virtualPath">Virtual path to asset file</param> /// <param name="bundleFile">Bundle file</param> /// <param name="virtualFileSystemWrapper">Virtual file system wrapper</param> /// <param name="styleFileExtensionMappings">Style file extension mappings</param> /// <param name="scriptFileExtensionMappings">Script file extension mappings</param> public Asset(string virtualPath, BundleFile bundleFile, IVirtualFileSystemWrapper virtualFileSystemWrapper, FileExtensionMappingCollection styleFileExtensionMappings, FileExtensionMappingCollection scriptFileExtensionMappings) { _virtualFileSystemWrapper = virtualFileSystemWrapper; _styleFileExtensionMappings = styleFileExtensionMappings; _scriptFileExtensionMappings = scriptFileExtensionMappings; if (bundleFile != null) { _includedVirtualPath = bundleFile.IncludedVirtualPath; _transforms = bundleFile.Transforms; } else { _includedVirtualPath = string.Empty; _transforms = new List<IItemTransform>(); } _assetTypeCode = Constants.AssetTypeCode.Unknown; _isStylesheet = false; _isScript = false; _content = null; VirtualPath = virtualPath; VirtualPathDependencies = new List<string>(); OriginalAssets = new List<IAsset>(); Combined = false; Minified = false; RelativePathsResolved = false; }
/// <summary> /// Constructs a instance of script context /// </summary> /// <param name="assetConfig">Configuration settings of processing assets</param> protected AssetContextBase(AssetSettingsBase assetConfig) { _assetConfig = assetConfig; _translatorsPool = new Dictionary<string, ITranslator>(); _translatorsPoolSynchronizer = new object(); _postProcessorsPool = new Dictionary<string, IPostProcessor>(); _postProcessorsPoolSynchronizer = new object(); _minifiersPool = new Dictionary<string, IMinifier>(); _minifiersPoolSynchronizer = new object(); _fileExtensionMappings = GetFileExtensionMappings(); }