/// <summary>
        /// Invoke the action synchronously
        /// </summary>
        /// <remarks>Blocks until the action has been processed
        /// on the device and sets any output arguments</remarks>
        /// <param name="aColor"></param>
        /// <param name="aBrightness"></param>
        /// <param name="aRed"></param>
        /// <param name="aGreen"></param>
        /// <param name="aBlue"></param>
        public void SyncGetColorComponents(uint aColor, out uint aBrightness, out uint aRed, out uint aGreen, out uint aBlue)
        {
            SyncGetColorComponentsOpenhomeOrgTestLights1 sync = new SyncGetColorComponentsOpenhomeOrgTestLights1(this);

            BeginGetColorComponents(aColor, sync.AsyncComplete());
            sync.Wait();
            sync.ReportError();
            aBrightness = sync.Brightness();
            aRed        = sync.Red();
            aGreen      = sync.Green();
            aBlue       = sync.Blue();
        }
 /// <summary>
 /// Invoke the action synchronously
 /// </summary>
 /// <remarks>Blocks until the action has been processed
 /// on the device and sets any output arguments</remarks>
 /// <param name="aColor"></param>
 /// <param name="aBrightness"></param>
 /// <param name="aRed"></param>
 /// <param name="aGreen"></param>
 /// <param name="aBlue"></param>
 public void SyncGetColorComponents(uint aColor, out uint aBrightness, out uint aRed, out uint aGreen, out uint aBlue)
 {
     SyncGetColorComponentsOpenhomeOrgTestLights1 sync = new SyncGetColorComponentsOpenhomeOrgTestLights1(this);
     BeginGetColorComponents(aColor, sync.AsyncComplete());
     sync.Wait();
     sync.ReportError();
     aBrightness = sync.Brightness();
     aRed = sync.Red();
     aGreen = sync.Green();
     aBlue = sync.Blue();
 }