public void Initialize(FieldMapPortalInfo portal_info) { portalInfo = portal_info; portalData = portalInfo.portalData; portalID = portalData.portalID; isClearOrder = (FieldManager.IsOpenPortalClearOrder(portalData) || FieldManager.IsOpenPortal(portalData)); if (GameSaveData.instance.isNewReleasePortal(portalID) && FieldManager.IsOpenPortal(portalData)) { GameSaveData.instance.newReleasePortals.Remove(portalID); } isUnlockedTime = portal_info.portalData.isUnlockedTime(); isToHardMap = FieldManager.IsToHardPortal(portalData); nowPoint = portal_info.GetNowPortalPoint(); maxPoint = (int)portal_info.GetMaxPortalPoint(); isFull = portal_info.IsFull(); viewType = VIEW_TYPE.NORMAL; if (!isClearOrder || !isUnlockedTime) { viewType = VIEW_TYPE.NOT_CLEAR_ORDER; } else if (portalData.dstMapID == 0) { viewType = VIEW_TYPE.TO_HOME; } else if (!MonoBehaviourSingleton <WorldMapManager> .I.IsTraveledPortal(portalData)) { viewType = VIEW_TYPE.NOT_TRAVELED; } else if (isToHardMap) { viewType = VIEW_TYPE.TO_HARD_MAP; } if (portalData.dstQuestID != 0) { if (portalData.dstMapID != 0) { int num = 0; ClearStatusQuest clearStatusQuest = MonoBehaviourSingleton <QuestManager> .I.clearStatusQuest.Find((ClearStatusQuest data) => data.questId == portalData.dstQuestID); if (clearStatusQuest != null) { num = clearStatusQuest.questStatus; } if (num != 3 && num != 4) { isLock = true; isQuest = true; } } else { isQuest = true; } } CreateView(); if (MonoBehaviourSingleton <DropTargetMarkerManeger> .IsValid()) { MonoBehaviourSingleton <DropTargetMarkerManeger> .I.CheckTarget(this); } }